12-30-2014, 01:16 PM
Hello there! I'm making a platformer game called D3coded, the goal is to have a fun levels,deep combat, and tons of customization. I posted my first demo a while back on the game maker forums and since then I've been reworking the code and redoing some animations. However I lost my motivation and my momentum and I'm hoping that posting here could help.This game is nowhere near done, the plan is to get the engine down then move on to the enemies and levels. I would greatly appreciate it if some of you guys could play the demo and give me some feedback on how to make it better. One more thing my first demo has more content then my second demo, this is strange but like I said before I'm redoing a lot of stuff in the game and I thought it would be best to get feedback while everything is up in the air.
Basics Mechanics
Use the dash and the myriad of weapons at your desposal to combo enemies without dropping the combo. Most attacks use energy. Your energy regenerates.You can have two power ups at once by using the weapon switching system.Weapons can have multiple attacks each. Standing attack is when you are standing still or in the air, Dash Attack is when you are running and Down Attack is when you are crouching. Drivers and Elemental drivers let you do even more attacks a list of them is coming up.
Controls(Custom Controls are available)
W: Use this to jump. You can double jump
A, Use these to run left and right.
S: Use this to crouch. Right now it does nothing but change your attack.
J: Use this to dash. It is your default attack.
K: Powerup Key 1, push this to use the powerup in your first slot.
L: Powerup Key 2, push this to use the powerup in your second slot.
ESC: Closes the game
F4: Toggles Fullscreen
Drivers and Elemental Drivers (first demo only)
Beta Menu(Won't be in final game)
Some Screenshots
Here are the download links
First Demo
Second Demo <Newest One
Anway this post is kinda long so I'm going to wrap things up. I'm not a great pixel artist nor a great programmer but I hope that doesn't turn you away from the game. Thanks for reading all of that and I look forward to your feedback.
Basics Mechanics
Use the dash and the myriad of weapons at your desposal to combo enemies without dropping the combo. Most attacks use energy. Your energy regenerates.You can have two power ups at once by using the weapon switching system.Weapons can have multiple attacks each. Standing attack is when you are standing still or in the air, Dash Attack is when you are running and Down Attack is when you are crouching. Drivers and Elemental drivers let you do even more attacks a list of them is coming up.
W: Use this to jump. You can double jump
A, Use these to run left and right.
S: Use this to crouch. Right now it does nothing but change your attack.
J: Use this to dash. It is your default attack.
K: Powerup Key 1, push this to use the powerup in your first slot.
L: Powerup Key 2, push this to use the powerup in your second slot.
ESC: Closes the game
F4: Toggles Fullscreen
Drivers- Drivers are special abilities that don't take up any of your weapons slots
Slide -Run then push down to do a sliding attack. Hit can hit enemies
Power Drop-Push down in midair and do a divekick.
Cancel-Push the dash button in the middle of an attack and cancel it while dashing forward, useful for catching up with enemies you hit far away.
Dash Upgrade-While dashing you can change direction with left and right. Push up to cancel the dash and jump. Push down to cancel the dash while keeping your speed. Push weapon1 button to do an EX attack. Try them all out for yourself!
Energy-Push down to start charging energy, this only works on the ground.
Elemental Driver- Elemental Drivers or E. Drivers for short are like drivers but don't use energy and are activated by doing platforming stuff.
Fire:fire wave forms around you. Stand still to use it.
Water: A tidal wave follows you. Run to use it.
Wind A tornado lifts you up. Jump to use it.
Earth:Create a shockwave. Crouch to use it.
Slide -Run then push down to do a sliding attack. Hit can hit enemies
Power Drop-Push down in midair and do a divekick.
Cancel-Push the dash button in the middle of an attack and cancel it while dashing forward, useful for catching up with enemies you hit far away.
Dash Upgrade-While dashing you can change direction with left and right. Push up to cancel the dash and jump. Push down to cancel the dash while keeping your speed. Push weapon1 button to do an EX attack. Try them all out for yourself!
Energy-Push down to start charging energy, this only works on the ground.
Elemental Driver- Elemental Drivers or E. Drivers for short are like drivers but don't use energy and are activated by doing platforming stuff.
Fire:fire wave forms around you. Stand still to use it.
Water: A tidal wave follows you. Run to use it.
Wind A tornado lifts you up. Jump to use it.
Earth:Create a shockwave. Crouch to use it.
Push Enter to use the beta menu and W,A,S,D to move the cursor. The menu will tell you what each icon does
Here are the download links
First Demo
Second Demo <Newest One
Anway this post is kinda long so I'm going to wrap things up. I'm not a great pixel artist nor a great programmer but I hope that doesn't turn you away from the game. Thanks for reading all of that and I look forward to your feedback.