The Tower of Succubus (PC)
Enemies (WIP)
https://i.imgur.com/vqyx29j.png
Tried out TexturePacker, but I wasn't happy with it since I want to keep every enemy in its box with a distance of 2 pixels to each other. Also I couldn't swap the enemies around before converting them as a sheet.
The Tower of Succubus (PC)
Credits Roll (NSFW)
https://i.imgur.com/gBui72r.png
Title (update)
https://i.imgur.com/0DdGMdo.png
Screen rips, since they don't show up with Freddy Explorer and my other tools. Multi Extractor 4.7.3 could do the job, but the demo doesn't support zlib stream unpack.
Again, doubled pixels at a certain point (80 pixels from the left), but it's all fixed up.
Succubus (PC)
Ending (ENG) (NSFW)
https://i.imgur.com/QMQxRTf.png
Ending (JPN) (NSFW)
https://i.imgur.com/gDDiLMo.png
Credits Roll (NSFW)
https://i.imgur.com/vl1d090.png
Title
https://i.imgur.com/Q4sjtwc.png
Stage Select
https://i.imgur.com/vFptDq9.png
SFX (Text note update)
https://i.imgur.com/D5cnhWL.png
Should be enough for this game.
Wild Arms (PSX)
Zeik Tuvai (Text note update)
https://i.imgur.com/3RFGVSH.png
Asgar (update, erased two doubled frames which play one after another, ripping error from my side)
https://i.imgur.com/jkU6Nga.png
I'm now playing
Succubus: The Six Spells (PC), but unfortunately, none of my tools, not even Multi Extractor 4.7.3 can extract its sprites. All I get are tiles. I tried DragonUnpacker 5, MediaExtractor, find_anime, ExtractData, FreddyExplorer, etc. it's no use. Well, at least I wanna rip the obligatory gallery pictures, so I guess screenshots have to do the job.