(03-15-2015, 06:22 PM)Davy Jones Wrote: [ -> ]Ghaleon:
http://i.imgur.com/yFz24sH.png
SFX:
http://i.imgur.com/daMlhwd.png
This is everything, now I have to cut the background. This will take some time, I guess.
Great bro! i hope you can finish it lol, i have a question, wht about the transparency with some sprites? it will be as it is, or you will modify them? i only am curious lol
(03-19-2015, 04:08 PM)Davy Jones Wrote: [ -> ]I will leave it like this.
You can modify him with the sprites from the VRAM.
Little bit progress:
http://i.imgur.com/W8ZSgEW.png
Yeah! i tought the same, to modify him with the provided V-RAM sprites, like the transparent aura and stuff (too bad Lunar 2 as too much transparency in their frames, not like Lunar 1) ah.. when i finish this Lunar game i will send you the demo, i use Theo Allen script for animations of battlers in RPGM VX Ace.
(04-03-2015, 07:25 PM)Davy Jones Wrote: [ -> ]Next time it should be finally done:
http://i.imgur.com/gJ6NGh4.png
MAN!!! You rock!!! thank you for this bro! i will give you the game (demo) if you want when i finish it! you erased shadows too
awesome work man, just a few work more and it is fully finished
(04-12-2015, 01:35 PM)Davy Jones Wrote: [ -> ]Ghaleon from Lunar 2 - Eternal Blue Complete (PSX)
http://i.imgur.com/a52hRIr.png
Thank you a lot bro! exellent ripping! one of the best i must say
Now i will begin to do this badass character xD, when i finish it, i will give the link to download the demo
Hmm, those icons really don't demonstrate exactly what it is that the sheet contains...
also might i suggest combining these into one sheet of world fx ?