Hey there.
I'm planing on (attempting) to rip Luigi's Mansions models and i need some help. The model's i'm going to rip are mostly boss arena's and mansion room's and i don't know what to do about the .szp files.
Anyone think they can help?
Try dragging your SZP file onto RARCDump.exe.
(02-20-2015, 04:53 PM)ThatTrueStruggle Wrote: [ -> ]Try dragging your SZP file onto RARCDump.exe.
Thanks man.
Now i got a .szp.arc file. What's next?
(02-20-2015, 07:51 PM)OS-PRIME Wrote: [ -> ] (02-20-2015, 04:53 PM)ThatTrueStruggle Wrote: [ -> ]Try dragging your SZP file onto RARCDump.exe.
Thanks man.
Now i got a .szp.arc file. What's next?
Use This Tool
1- drag szp file to yaz0dec
2- drag szp.arc to rarcdump
3- open output folder, open models with BMD View 2
4- open model and export model and textures
5- import into 3ds max
(02-20-2015, 08:30 PM)mrvicho13 Wrote: [ -> ] (02-20-2015, 07:51 PM)OS-PRIME Wrote: [ -> ] (02-20-2015, 04:53 PM)ThatTrueStruggle Wrote: [ -> ]Try dragging your SZP file onto RARCDump.exe.
Thanks man.
Now i got a .szp.arc file. What's next?
Use This Tool
1- drag szp file to yaz0dec
2- drag szp.arc to rarcdump
3- open output folder, open models with BMD View 2
4- open model and export model and textures
5- import into 3ds max
I dragged the .szp file into yaz0dec and i got nothing.
Am i doing something wrong?
(02-20-2015, 08:39 PM)OS-PRIME Wrote: [ -> ] (02-20-2015, 08:30 PM)mrvicho13 Wrote: [ -> ] (02-20-2015, 07:51 PM)OS-PRIME Wrote: [ -> ]Thanks man.
Now i got a .szp.arc file. What's next?
Use This Tool
1- drag szp file to yaz0dec
2- drag szp.arc to rarcdump
3- open output folder, open models with BMD View 2
4- open model and export model and textures
5- import into 3ds max
I dragged the .szp file into yaz0dec and i got nothing.
Am i doing something wrong?
send me the szp file and i can decompile by myself for you :v
(02-20-2015, 08:41 PM)mrvicho13 Wrote: [ -> ] (02-20-2015, 08:39 PM)OS-PRIME Wrote: [ -> ] (02-20-2015, 08:30 PM)mrvicho13 Wrote: [ -> ]Use This Tool
1- drag szp file to yaz0dec
2- drag szp.arc to rarcdump
3- open output folder, open models with BMD View 2
4- open model and export model and textures
5- import into 3ds max
I dragged the .szp file into yaz0dec and i got nothing.
Am i doing something wrong?
send me the szp file and i can decompile by myself for you :v
This is kinda a slap to the face but i don't really need szp files (right now at least)
I've found what i was looking for (the room file) and tried placing it (room_04.arc) into rarcdump but it just crashes leaving me with nothing.
I've included the file in an attachment to see if you can do something about it.
(02-20-2015, 08:41 PM)mrvicho13 Wrote: [ -> ] (02-20-2015, 08:39 PM)OS-PRIME Wrote: [ -> ] (02-20-2015, 08:30 PM)mrvicho13 Wrote: [ -> ]Use This Tool
1- drag szp file to yaz0dec
2- drag szp.arc to rarcdump
3- open output folder, open models with BMD View 2
4- open model and export model and textures
5- import into 3ds max
I dragged the .szp file into yaz0dec and i got nothing.
Am i doing something wrong?
send me the szp file and i can decompile by myself for you :v
I could extract the file and got .BIN files but do not know what to do now. anyway I am researching
(02-20-2015, 08:50 PM)OS-PRIME Wrote: [ -> ] (02-20-2015, 08:41 PM)mrvicho13 Wrote: [ -> ] (02-20-2015, 08:39 PM)OS-PRIME Wrote: [ -> ]I dragged the .szp file into yaz0dec and i got nothing.
Am i doing something wrong?
send me the szp file and i can decompile by myself for you :v
This is kinda a slap to the face but i don't really need szp files (right now at least)
I've found what i was looking for (the room file) and tried placing it (room_04.arc) into rarcdump but it just crashes leaving me with nothing.
I've included the file in an attachment to see if you can do something about it.
not that I have to do now. but at least I could decompress the file
(02-20-2015, 08:59 PM)mrvicho13 Wrote: [ -> ] (02-20-2015, 08:41 PM)mrvicho13 Wrote: [ -> ] (02-20-2015, 08:39 PM)OS-PRIME Wrote: [ -> ]I dragged the .szp file into yaz0dec and i got nothing.
Am i doing something wrong?
send me the szp file and i can decompile by myself for you :v
I could extract the file and got .BIN files but do not know what to do now. anyway I am researching
(02-20-2015, 08:50 PM)OS-PRIME Wrote: [ -> ] (02-20-2015, 08:41 PM)mrvicho13 Wrote: [ -> ]send me the szp file and i can decompile by myself for you :v
This is kinda a slap to the face but i don't really need szp files (right now at least)
I've found what i was looking for (the room file) and tried placing it (room_04.arc) into rarcdump but it just crashes leaving me with nothing.
I've included the file in an attachment to see if you can do something about it.
not that I have to do now. but at least I could decompress the file
Well it's a start at least.
(03-22-2015, 04:02 PM)Waschpenner Wrote: [ -> ]hi
.bin Files from Luigi´s Mansion can be only viewed by the tool from Arookas
Version v0.2 can dump the model.
Version v0.3 can view all models but can´t export them.
Download Link: http://luigibmansion.proboards.com/threa...demolisher
I can thank you dearly but after inspecting the file i showed there was nothing in it.
Whoops.
Now if i could get Yaz0dec to turn another room file into a bin file i would be happy.
EDIT: There was something in the .bin file. I just had to look.
Posting here because i finally found a way to rip all of the rooms. Granted i need to do a bit of "Home Decorating" for me to even prepare to put them on the site but at least i finally can view .bin files and export them.
Also I've ripped Bogmire's Arena and i'm waiting for it to be submitted.
(03-22-2015, 08:24 PM)OS-PRIME Wrote: [ -> ]Posting here because i finally found a way to rip all of the rooms. Granted i need to do a bit of "Home Decorating" for me to even prepare to put them on the site but at least i finally can view .bin files and export them.
Also I've ripped Bogmire's Arena and i'm waiting for it to be submitted.
How did you manage to rip the .bin files? (I kinda wana rip the GB horror's map of the mansion)