(03-18-2015, 06:24 AM)puggsoy Wrote: [ -> ]Sorry, it's my mistake. Apparently I'm missing some files that I had to add to it, I'll try fix that. My apologies.
No problem, errare humanum est. Take your time to fix the pogram.
P.D.: I have to logout for now, but I will reconnect later. See you then!
It works! You're incredible, puggsoy!
I'm extracting all the graphics of FF 5 and FF Dimensions now. If I get time, I will upload them in a moment.
EDIT 1: Curious... there seems to be some beta graphics of FFD inside the FF5 data. Square Enix probably makes part of the game with the data of FFD Rom.
EDIT 2: Ok, there's the graphic data of FF5!
Final Fantasy V iOS Graphics Resources (
INCOMPLETE!!)
Now I will go for the FFD graphics. Wait a moment.
EDIT 3: And FF Dimensions graphics:
Final Fantasy Dimensions iOS Graphics Resources (
INCOMPLETE!!)
I think I don't forgot nothing. I also extracted the DAT files and converted it to PNG format.
Thanks again, puggsoy!! You saved the day!
EDIT 4: Sorry, I made several mistakes. It seems that some graphics of both games are missing. I'll see what's missing and convert to PNG folder by folder.
FINAL EDIT: Here they are ALL the graphics, this one without mistakes. I decrypted EVERY file of EVERY folder of both games. There are more than two thousand graphic files:
Final Fantasy Dimensions iOS Graphics Resources (
COMPLETE!!)
(This tileset is missing within the FFD resources):
Tileset missing (mc7_3.dat.png)
Final Fantasy V iOS Graphics Resources (
COMPLETE!!)
Finally, a million of thanks for puggsoy's help. Credit him if the graphics are used in any project, please.
Wow, neat. Any chance of arrangement? Can you do FF6 too?
(03-23-2015, 08:11 AM)Ton Wrote: [ -> ]Wow, neat. Any chance of arrangement? Can you do FF6 too?
But FF6 from iOS is already ripped. This is the link of the post:
Final Fantasy VI iOS image format
With the help of puggsoy, we already uploaded the graphics of the game, except the Tilesets. They're in .bin format, but I couldn't view any image file inside, even with a Hex editor.
Here is a sample of that .bin files. Maybe puggsoy can help us again with it:
FF6 - Map Files .bin
Looks like it has to be done the hard way...
Not sure why it's upside-down.
I hadn't tried that.
Is it possible to take the full Tileset directly from the TiledGGD? It would be a slow process, but we could complete the graphics resources from Final Fantasy VI.
Went through and did the tiles manually in TiledGGD. Took a few hours because I did it multiple times. And I also used the tools that puggsoy made for the other file types.
(03-23-2015, 12:32 PM)GreenGuy22 Wrote: [ -> ]Went through and did the tiles manually in TiledGGD. Took a few hours because I did it multiple times. And I also used the tools that puggsoy made for the other file types.
Well, I decrypted the FLB files too with puggsoy's tool, and the other resources in .tga format. The tilesets were the ones who I couldn't get. But with those what you uploaded, the folder with the Final Fantasy VI resources is now complete (but only the graphics, the Sound Effects are another story...)
Thanks for sharing the Tilesets!
Well the sounds should be easy, they're the same sounds the SNES version used, and i been slowly ripping the sounds from the snes version awhile now, i'm not done with it.. but once i am i can always upload them.