04-01-2015, 01:58 PM
Hey! I haven't posted here in a while because I've at hard work on various projects(and trying to figure out what to actually sprite), but this is what I've mainly been working on lately.
![[Image: t_LOZ_ZQ.png]](http://s30.postimg.org/9stcdk6kx/t_LOZ_ZQ.png)
It's a fangame, made using Game Maker Studio!
But this one is based on the first Zelda on the NES, and is also a 2D platformer(not like Zelda 2, though).
Besides having most stuff from the NES game, here's a short list of the current features:
- Almost everything changed to work in a platformer.
- New graphics almost all made by me!
- Stuff from newer Zelda games, like the Master Sword(it's not actually a remake of the NES game)
- 2 Player Splitscreen
- 3 Playable characters including an unlockable one
- Music from Ocarina of Time and Majora's Mask because I can't find an arranged Zelda 1 soundtrack.
- Some other stuff I can't remember
- No maps whatsoever (sorry)
- Playable Zelda!
The story is almost exactly the same as Zelda 1's, except Zelda is not captured because she's playable this time.
Since I don't have a demo or anything yet(last one I released on a different forum is super outdated), you can check out these screenshots.
![[Image: screenshot_8.png]](http://s30.postimg.org/xm804rl1t/screenshot_8.png)
![[Image: screenshot_7.png]](http://s30.postimg.org/6acr3fgb5/screenshot_7.png)
These guy are made to show up as standard, 1-hit kill enemies in areas where Octoroks would be too tough.
![[Image: screenshot_6.png]](http://s30.postimg.org/mwubci98x/screenshot_6.png)
![[Image: screenshot_9.png]](http://s30.postimg.org/d3d3zp74h/screenshot_9.png)
This new character is Phanpoe. He's based on the Poe enemies.
Also some animations from the game.
![[Image: Link1.gif]](http://s30.postimg.org/neu263o7l/Link1.gif)
![[Image: Link2.gif]](http://s30.postimg.org/y2xt4xy6p/Link2.gif)
![[Image: Link3.gif]](http://s30.postimg.org/4caoj6d75/Link3.gif)
![[Image: Link4.gif]](http://s30.postimg.org/ninvmctox/Link4.gif)
Slight Screen glitch I need to fix here
The demo is getting close to complete, but there's still a lot of things that need to be added, mainly the path to the first dungeon and fixing sounds/music. It's progressing really well, though.
![[Image: t_LOZ_ZQ.png]](http://s30.postimg.org/9stcdk6kx/t_LOZ_ZQ.png)
It's a fangame, made using Game Maker Studio!
But this one is based on the first Zelda on the NES, and is also a 2D platformer(not like Zelda 2, though).
Besides having most stuff from the NES game, here's a short list of the current features:
- Almost everything changed to work in a platformer.
- New graphics almost all made by me!
- Stuff from newer Zelda games, like the Master Sword(it's not actually a remake of the NES game)
- 2 Player Splitscreen
- 3 Playable characters including an unlockable one
- Music from Ocarina of Time and Majora's Mask because I can't find an arranged Zelda 1 soundtrack.
- Some other stuff I can't remember
- No maps whatsoever (sorry)
- Playable Zelda!
The story is almost exactly the same as Zelda 1's, except Zelda is not captured because she's playable this time.
Since I don't have a demo or anything yet(last one I released on a different forum is super outdated), you can check out these screenshots.
![[Image: screenshot_8.png]](http://s30.postimg.org/xm804rl1t/screenshot_8.png)
![[Image: screenshot_7.png]](http://s30.postimg.org/6acr3fgb5/screenshot_7.png)
These guy are made to show up as standard, 1-hit kill enemies in areas where Octoroks would be too tough.
![[Image: screenshot_6.png]](http://s30.postimg.org/mwubci98x/screenshot_6.png)
![[Image: screenshot_9.png]](http://s30.postimg.org/d3d3zp74h/screenshot_9.png)
This new character is Phanpoe. He's based on the Poe enemies.
![[Image: Link1.gif]](http://s30.postimg.org/neu263o7l/Link1.gif)
![[Image: Link2.gif]](http://s30.postimg.org/y2xt4xy6p/Link2.gif)
![[Image: Link3.gif]](http://s30.postimg.org/4caoj6d75/Link3.gif)
![[Image: Link4.gif]](http://s30.postimg.org/ninvmctox/Link4.gif)
Slight Screen glitch I need to fix here
The demo is getting close to complete, but there's still a lot of things that need to be added, mainly the path to the first dungeon and fixing sounds/music. It's progressing really well, though.