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EvaXephon Wrote:That kind of begs the question...if it's so easy, then why doesn't a spriter do it?
EvaXephon Wrote:However, the Shanoa sheet is the opposite extreme end of the spectrum - it would take hours, if not days to compile all of those fragmented sprites into every solid frame of an animation.
That's the reason. It takes more free time than most people have.
Besides I still don't see why only a spriter could do this. Get a ROM and load it up or look at youtube videos of Shanoa and then see what pieces correspond to what animation.
You also seem to forget that this project is still WIP and not even close to being complete. If you really want these sprites you will either take the time to assemble them or be patient and wait for someone else to do so.

If you plan to assemble them, they are grouped in 128x128 blocks.
I'm still around, I've just been working on a master's degree/finding another job.
(12-11-2008, 04:24 AM)Ridureyu Wrote: [ -> ]I'm still around, I've just been working on a master's degree/finding another job.

I would've understood anyway as we'vehad a serious downtime for the board for a good long while.
great job!
Stella and Loretta sprite are pretty good!
But Drácula and Shanoa sprites from OoE are the maximum! =D
It's good to see the boards up and running again.

Bone Pillar
Imp
Harpy
Heart Eater

Also I ripped Decarabia. Not realising that it's been ripped already. There are some sprites on my sheet that aren't on Ridureyu's so would it be possible to put those two sheet together?
After I've got everything from the current queue up on tSR, I'll download all of these and upload them.
Did a couple more.

Werewolf
Killer Fish
Dead Pirate
Alura Une

Also I'm wondering whether someone could give me a savestate for Castlevania: Dawn of Sorrow. As I'm having some trouble with Malachi.
I know that ROMs are forbidden so I am wondering whether savestates are allowed to be distributed.
(12-19-2008, 07:25 PM)Paddy Wrote: [ -> ]Also I'm wondering whether someone could give me a savestate for Castlevania: Dawn of Sorrow. As I'm having some trouble with Malachi.
I know that ROMs are forbidden so I am wondering whether savestates are allowed to be distributed.

Pretty good =D

you want a .SAV file no? I have some, but them were from a DS flashcard. You can use it?

PVery Sad I cant attach the .sav file =_\
I already got one from Shiraku, but thank you for the offer.
As relived as i am to have found The OOE Dracula could someone please well...fix him a little im not complaning but the sheet is a little hard to follow
Sorry I didn’t reserve this first, this is the first time i’ve posted anything so let me know if I have the layout of the sheet wrong and I’ll correct it.
Wygol Village

Composite screenshot:
[Image: Composite.png]

Most of the colours should be bang on, but some of the wood ones might be a bit off (lots of very similar palettes - difficult to pick between without a pixel perfect emulator).
While I didn't think anyone was interested in ripping for this project anymore, I added your sheet to the first post. Undoubtedly, I may have forgotten to add a few others from other rippers as well.

Anyway, thanks, it's appreciated.

EDIT: Also, Vlad, I'm about as baffled as you are, but I don't have a clue on how to assemble him entirely.
well i will attempt to put as much as i can of him together and ill post it here if thats cool with you
Cheers Smithy, I was going to be doing these sheets anyway for a personal project I was working on and thought I might as well share them here.

Technical question, does anybody know if I can get the colour palettes for Dawn of Sorrow via the saves states in the same way as Order of Ecclesia? Seems that way would be a lot easier than sorting through 300+ palettes multiple times for each tileset.

Subject to a bit of experimenting I’ll try and rip out the Lost Village area of Dawn of Sorrow
Yes you can, but I don't remember what the address was, all I remember is that it's not in the same place as it is for Ecclesia.
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