08-13-2016, 10:18 PM
(08-13-2016, 09:42 PM)Chris Shade Wrote: [ -> ]Yeah, I'm still in the process of ripping them. Alia is done, only Layer and Pallette to go.
Cool. Thanks.
(08-13-2016, 09:42 PM)Chris Shade Wrote: [ -> ]Yeah, I'm still in the process of ripping them. Alia is done, only Layer and Pallette to go.
(11-16-2020, 12:54 AM)astraldata Wrote: [ -> ]https://www.models-resource.com/mobile/megamanxdive/
I was curious if anyone is looking at ripping the rest of the models from this game. I was unaware it even existed until yesterday, but it's got some great-looking X/Zero models.
It's a mobile game, so I'd bet money it was developed in Unity, and from what I hear, it's supposed to be "easy" to grab the models from Unity games.
This is the only thread that seems MegaMan-related, so I was just wondering if anyone is on this yet -- or not? -- and if not, how do I get started?
The files are encrypted using an XOR key, so they aren't as easy to rip as other Unity games.
You'd need a Hex Editor or something to decrypt them.
It's a slow process though.
(11-16-2020, 04:16 AM)TwoTailedHedgehog2004 Wrote: [ -> ](11-16-2020, 12:54 AM)astraldata Wrote: [ -> ]https://www.models-resource.com/mobile/megamanxdive/
I was curious if anyone is looking at ripping the rest of the models from this game. I was unaware it even existed until yesterday, but it's got some great-looking X/Zero models.
It's a mobile game, so I'd bet money it was developed in Unity, and from what I hear, it's supposed to be "easy" to grab the models from Unity games.
This is the only thread that seems MegaMan-related, so I was just wondering if anyone is on this yet -- or not? -- and if not, how do I get started?
The files are encrypted using an XOR key, so they aren't as easy to rip as other Unity games.
You'd need a Hex Editor or something to decrypt them.
It's a slow process though.