07-12-2015, 07:31 PM
The health bar above enemy heads is a placeholder graphic, i dont intend for it to be so plain in final
I also plan on making it do something with that chemical canister when its defeated, but scuttles are a group, so i wanted to code the basic movement AI first. Im going in now to code the various subtypes.
I also plan on making it do something with that chemical canister when its defeated, but scuttles are a group, so i wanted to code the basic movement AI first. Im going in now to code the various subtypes.