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Athena:

[Image: 2mYt5zI.png]
i like the designs so far, they dont look overdone and looks actually wearable
sgood but dont make everything saturated, you want the character to stick out from the bg
[Image: iBDZYbW.png]
The submission period is now over! It was supposed to be over earlier, but I had forgotten, and was also a little busy... Well, anyways, we will be reviewing the entries, and announce the playable character some time soon. Possibly some time next week.
How did you get the animations? I`m working on a simillar project with link.


Sorry for my bad english
(02-22-2016, 02:16 PM)DatHax Wrote: [ -> ]How did you get the animations? I`m working on a simillar project with link.


Sorry for my bad english


What do you mean by animations? I haven't posted any animations yet, so I'm not sure what you mean by that.
I took a bit longer than I should have to announce the winner, but here we go.

The winner for the playable character spot is..


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To those that that did not win, don't worry! Your characters will still be in the game, though they will be as "special" NPC's. Feel free to PM me and we can discuss what your NPC will do in the game.

And on that note, despite the contest being over, we have decided to continue accepting NPC submissions to add to our game, so if you have any extra ideas, feel free to send me a PM, whether it be here, on skype, or.. wherever you find me. Thanks again to those who entered!
a heads up though

the white highlight on the hair is too distracting and makes her look like she has white hair (especially on 1x zoom)

either make that dimmer or remove it for readability
(03-04-2016, 11:51 AM)Gors Wrote: [ -> ]a heads up though

the white highlight on the hair is too distracting and makes her look like she has white hair (especially on 1x zoom)

either make that dimmer or remove it for readability

I fixed it. Thanks for pointing that out.
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