This was a Folklore ripping thread but now it's a general rips thread by me lol. I rip a lot of stuff, and sprites, but mostly models. Might take requests as well.
AVALIBLE MODELS
Folklore:
Luigis Mansion:
XCOM: ENEMY UNKNOWN
XCOM 2
UP NEXT:
More XCOM 2
Volcano has been approved!
I'll be uploading Answerer, Degasser and Alraune next. Though i'm not sure waht to do with Bluraune since it's model is the same as Alraune but its texture isn't. So I'll let you guys decide.
I apologize for the triple post but there's been a big(ish) update.
Decided to release Alraune anyway since Gally Begger had the same issue with Spriggan.
Also a TV.
Okay...
Anyway is good to see the Folklore models back... I mean I ripped them years ago but I lost them after the day one of my HD had been damaged and those models were gone forever.
(08-18-2015, 02:19 AM)Farlavor Wrote: [ -> ]Okay...
Anyway is good to see the Folklore models back... I mean I ripped them years ago but I lost them after the day one of my HD had been damaged and those models were gone forever.
Well that sucks... Anything you ripped but lost from the game?
Look who found out how to do the cool thing.
I'll probably upload more folks, cutscene objects (There's way too many) and maybe some NPC's next.
And yes, i'm still taking requests.
The deluge continues indeed. (when I wrote this, the models were slowly trickling in so I kept refreshing to see what models were next
)
If you want, shoot me up with requests or join in too. You can help by..
1: Ripping Folklore models yourself
2: Fixing the model exporting script
3: Find a way to rip rooms?
If your interested, PM me and I'll send the models and the ripping script.
And BTW: Next load is 16
Even more models.
It was supposed to be 16 but Worthhog was rejected due to en error I made
I've got a really big model dump coming. Over 20 models will be in the update (including our first Folklore!). Slowly but surely, Folklore will become
the largest game on the PS3 (by models).
One more thing. I kinda need help with my renders since glow maps are attached to specular maps, meaning that, if I want luster from spec maps, glow maps end up being white but if I want proper colored glow maps, I lose my specular maps. If you think you can help me with this, PM me.
Too many more models in this update. Folklore is now the largest PS3 game.
DISC ONE
DISC 2
That's every model that I had ready. Sorry to say this, but there won't be any more models from me for this game. Computers broken and I can't be bothered to re-download the model.bin_ folder. Do feel free to keep adding models to the game though, as there still are plenty of models not up yet. Especially rooms and DLC. And feel free to keep discussing on this thread.
If you can't tell by now, this isn't a Folklore thread anymore, but essentially the place where I can dump my models.
Feel free to request and ask me stuff about models. I don't really know.
Disregard the shit I said there. We're back in business baby.
More ADVENT next.
Bunch ov XCOM 2 stuff. And Van Doorn
Currently have a new Folk model in queue. Gonna submit a bunch of XCOM 2 models as well. Got a special one planned for 100