08-04-2015, 12:18 PM
Guide on getting Final Fantasy models:
Requires; Tinke, MKDS Course Modifier, a Hex Editor
Step 1: Unpack the textures and models you want from your ROM
Step 2: Extract the unpacked files
Step 3: Rename the ntxp.lz to .nsbtx and .nmdp.lz to .nsbmd
Step 4: Open both files in a hex editor and remove everything 30 bytes from the NMDP tag. Then save it.
Step 5: Open up MKDS Course Modifier and go into Tools > Nitro System > NSBMD > NSBMD + NSBTX ->. This'll allow you to get the model with textures.
Step 6: View the model in MKDS's model viewer. From there you can export an OBJ of the model.
Currently, it produces semi-broken models, so when I find a better way, this post'll be updated
Requires; Tinke, MKDS Course Modifier, a Hex Editor
Step 1: Unpack the textures and models you want from your ROM
Step 2: Extract the unpacked files
Step 3: Rename the ntxp.lz to .nsbtx and .nmdp.lz to .nsbmd
Step 4: Open both files in a hex editor and remove everything 30 bytes from the NMDP tag. Then save it.
Step 5: Open up MKDS Course Modifier and go into Tools > Nitro System > NSBMD > NSBMD + NSBTX ->. This'll allow you to get the model with textures.
Step 6: View the model in MKDS's model viewer. From there you can export an OBJ of the model.
Currently, it produces semi-broken models, so when I find a better way, this post'll be updated