Hallowpape, How did you rip models from 3ds games? Did you use an actual 3ds with other things, an ISO, etc? Methods and Programs?
Also I have some news for you.
"also if anyone knows a way of ripping DS models into DAE or FBX fully rigged let me know."
I know now how to have the bones exported as wither DAE or FBX, but you would have to apply the bones to the model. What you do is use MKDS Course Editor, Select your model and export it as a .obj, and then again export it as .ma and if you have autodesk maya open up the .ma file, then go to File -> Send to 3DS Max and wait for it to open, now you can export/save the bones as .DAE and/or .FBX using 3ds Max. Now you open up the .obj in blender and the .dae and/or .fbx file in blender as well. All you will have to do is scale up the bones and they will be a perfect match for the model. I personally don't know how to apply bones to a model, but I hope that this is useful, as I was having this problem myself. Unfortunatly, I don't know of a quicker process or one that saves the bones and model as one file together, but as I said I hope this helps.
(01-11-2016, 12:49 PM)Yarcaz Wrote: [ -> ]Hallowpape, How did you rip models from 3ds games? Did you use an actual 3ds with other things, an ISO, etc? Methods and Programs?
Also I have some news for you.
"also if anyone knows a way of ripping DS models into DAE or FBX fully rigged let me know."
I know now how to have the bones exported as wither DAE or FBX, but you would have to apply the bones to the model. What you do is use MKDS Course Editor, Select your model and export it as a .obj, and then again export it as .ma and if you have autodesk maya open up the .ma file, then go to File -> Send to 3DS Max and wait for it to open, now you can export/save the bones as .DAE and/or .FBX using 3ds Max. Now you open up the .obj in blender and the .dae and/or .fbx file in blender as well. All you will have to do is scale up the bones and they will be a perfect match for the model. I personally don't know how to apply bones to a model, but I hope that this is useful, as I was having this problem myself. Unfortunatly, I don't know of a quicker process or one that saves the bones and model as one file together, but as I said I hope this helps.
I use
Braindump to dump my 3ds games, then use
Ohana 3DS Rebirth to export compatible models rigged, might require fixing some vertex groups.
I've moved on from DS ripping, but if I ever start again I'll keep that in mind, Thanks.
Out of curiosity, and potential hope for help, would you be able to rip Giant Luigi from Mario and Luigi: Dream Team? Or at least get me said files of that game so I can do so myself? I've been trying for ages to get a hold of it.
(01-13-2016, 01:54 PM)Carpaccio Wrote: [ -> ]Out of curiosity, and potential hope for help, would you be able to rip Giant Luigi from Mario and Luigi: Dream Team? Or at least get me said files of that game so I can do so myself? I've been trying for ages to get a hold of it.
Sorry, I don't own any of the Mario & Luigi games.
Update: Approved Models
Stella Glow
Most come with a bonus SMD + SMD animations, some may be slightly messed up, but they're there if you want to fix them. not all of them come with them.
You wouldn't know how to rip from Yo-kai Watch on the 3DS, would you? I mean, I do plan on submitting Yo-kai models myself, but they're all from the Yo-kai Watch Land app, which happens to use the same models as Yo-kai Watch itself. However, it doesn't have everything, such as the Boss Yo-kai; just the main ones. I do have a couple waiting for approval, by the way.
I'm sorry if this question seemed a little off topic, I was just curious.
I would like to see the rest of the Chibi-Robo: Zip Lash, bosses, and maybe enemies too...
Update:
Chibi-Robo!™ Zip Lash All Snacks(That are actually obtainable in the US version of the game), Chibi-Robo, 2 bosses, an unused test boss, some collectibles, and some props.
The Legend Of Legacy Eloise, and Coco. The last two models I'll be ripping from this, I didn't really enjoy the full game as much as I did the demo.
Here are the models for this if anybody wants to rip them.
(Models for Legend of Legacy) password is MeMeS. Export as SMD/DAE convert to FBX with neosis, then convert back to SMD/DAE with neosis to retain the weighting. (If the mega link dies, I'm probably not going to re-upload them)
(02-20-2016, 10:45 PM)The Prawn Wrote: [ -> ]You wouldn't know how to rip from Yo-kai Watch on the 3DS, would you? I mean, I do plan on submitting Yo-kai models myself, but they're all from the Yo-kai Watch Land app, which happens to use the same models as Yo-kai Watch itself. However, it doesn't have everything, such as the Boss Yo-kai; just the main ones. I do have a couple waiting for approval, by the way.
I'm sorry if this question seemed a little off topic, I was just curious.
It doesn't seem to use any of the formats compatible with
Ohana3ds Rebirth from what I can tell at least, You could probably ask gdkchan about it.
And here's a tool that will extract the contents of the .fa archive.
Level 5 Archive Extractor
(02-21-2016, 01:37 AM)Carpaccio Wrote: [ -> ]I would like to see the rest of the Chibi-Robo: Zip Lash, bosses, and maybe enemies too...
I'm currently working on getting all the overworld models of the Gym Leaders/Elite Four/Antagonists/Protagonists/Supporting characters of Pokemon X/Y/OR/AS, then I'll look into more Chibi-Robo models.
(02-21-2016, 11:13 AM)Hallowpape Wrote: [ -> ]Update:
Chibi-Robo!™ Zip Lash All Snacks(That are actually obtainable in the US version of the game), Chibi-Robo, 2 bosses, an unused test boss, some collectibles, and some props.
The Legend Of Legacy Eloise, and Coco. The last two models I'll be ripping from this, I didn't really enjoy the full game as much as I did the demo.
Here are the models for this if anybody wants to rip them. Models password is MeMeS. Export as SMD/DAE convert to FBX with neosis, then convert back to SMD/DAE with neosis to retain the weighting. (If the mega link dies, I'm probably not going to re-upload them)
It's looking really good, Hallowpape!
I've done it boys, all important overworld NPCs and few minor ones from Pokemon X/Y/OR/AS, there are only two I haven't submitted due to some overlapping polygons that I can't be arsed to fix atm.
I also ripped some of the overworld pokemon because I thought they were cute chibi.
It's Bonding Time!
I just can't escape from ripping X/Y/OR/AS models. I keep finding things I want to rip from them.
Map:
Poke Puffs:
Misc:
and a few things from Fossil Fighters Frontier:
(02-25-2016, 09:44 PM)Hallowpape Wrote: [ -> ]I just can't escape from ripping X/Y/OR/AS models. I keep finding things I want to rip from them.
Map:
Poke Puffs:
Misc:
Keep it up ans soon there won't be any more models to rip from X/Y/OR/AS!
[A positive for the community for having the games fully ripped of everything, negative because you will no longer be able to rip anything new from it, at least until the new Pokemon games come out.]
I haven't felt like ripping much after ripping all the overworld models and some misc stuff from X/Y/OR/AS (108 total), but I did rip a few models from Fossil Fighters Frontier tonight.
(03-01-2016, 06:06 PM)Yarcaz Wrote: [ -> ]
(02-25-2016, 09:44 PM)Hallowpape Wrote: [ -> ]I just can't escape from ripping X/Y/OR/AS models. I keep finding things I want to rip from them.
Map:
Poke Puffs:
Misc:
Keep it up ans soon there won't be any more models to rip from X/Y/OR/AS!
[A positive for the community for having the games fully ripped of everything, negative because you will no longer be able to rip anything new from it, at least until the new Pokemon games come out.]
I'll definitely be ripping from Sun/Moon once they come out assuming neobrain's braindump is able to dump them, and if/when they're compatible with Ohana3ds Rebirth.
I found the models for ORAS map Exteriors/Interiors(a/0/3/9), but I can't find the textures for them tho sadly, I've checked every ORAS Garc for them and can't find them.
(03-02-2016, 03:56 AM)Hallowpape Wrote: [ -> ]I'll definitely be ripping from Sun/Moon once they come out assuming neobrain's braindump is able to dump them, and if/when they're compatible with Ohana3ds Rebirth.
I found the models for ORAS map Exteriors/Interiors(a/0/3/9), but I can't find the textures for them tho sadly, I've checked every ORAS Garc for them and can't find them.
Well, they must be somewhere. I will see in the future like this summer if I can help because the files for the textures must be located somewhere.
*The Quest for the map Exteriors/Interiors begins soon! ~ Coming to a theater near you.*