(03-02-2016, 07:44 AM)Yarcaz Wrote: [ -> ] (03-02-2016, 03:56 AM)Hallowpape Wrote: [ -> ]I'll definitely be ripping from Sun/Moon once they come out assuming neobrain's braindump is able to dump them, and if/when they're compatible with Ohana3ds Rebirth.
I found the models for ORAS map Exteriors/Interiors(a/0/3/9), but I can't find the textures for them tho sadly, I've checked every ORAS Garc for them and can't find them.
Well, they must be somewhere. I will see in the future like this summer if I can help because the files for the textures must be located somewhere.
*The Quest for the map Exteriors/Interiors begins soon! ~ Coming to a theater near you.*
I found them, I forgot to check some files in a/0/1/3 X/Y & a/0/1/4 OR/AS
I finally got a full dump of smash 3ds(No DLC), so here's my first rip from it.
I also got a full dump of Animal Crossing New Leaf.
Some more pogeymans ripped
I was finally able to decrypt and dump my copy of Animal Crossing: Happy Home Designer.
I've started ripping more Code Name: S.T.E.A.M. models.
Enemies:
Map Objects:
Maps:
Characters: (A lot of the character models use some shader with the 3ds gpu and textures don't appear/export properly in Ohana this also goes for most bosses, this is just one that works from what I've seen)
Hey, I've been wanting to rip from this at some point. Glad someone figured it out finally! I have an idea of what may be wrong with the textures. If you want, I can have a look and see if I can work it out.
(03-22-2016, 11:47 AM)Carpaccio Wrote: [ -> ]Hey, I've been wanting to rip from this at some point. Glad someone figured it out finally! I have an idea of what may be wrong with the textures. If you want, I can have a look and see if I can work it out.
Sure, That'd be great, I've attached Henry's model, all the main character's body textures are like that.
If you need more samples just ask.
Well that didn't work...I was figuring it was an issue with the alpha channel like some other games have, but apparently it is entirely in-engine. That sucks, I was hoping to get the Starface and Shugguth...
(03-22-2016, 12:45 PM)Carpaccio Wrote: [ -> ]Well that didn't work...I was figuring it was an issue with the alpha channel like some other games have, but apparently it is entirely in-engine. That sucks, I was hoping to get the Starface and Shugguth...
Yeah, that's the first thing I tried, It only works if all the colors are parsed & exported properly.
Side note, Removing the alpha from some of the enemies textures works, but not all do, also Tinman's texture is pretty close
Unedited texture:
Alpha removed:
Thanks for attempting anyway.
That's a shame...but uh, I'd like to see as many of the enemies as possible. XD
I was bored and made this after ripping A.B.E's model
Characters:
Items:
(03-22-2016, 03:38 PM)Carpaccio Wrote: [ -> ]That's a shame...but uh, I'd like to see as many of the enemies as possible. XD
I updated yesterday's post with the rest of the enemies I found with the correct textures.
Please tell me Queen Ozma has proper textures!
(03-23-2016, 01:44 PM)Carpaccio Wrote: [ -> ]Please tell me Queen Ozma has proper textures!
I just finished going through the rest of the NPCs, and hers sadly have the same issue as the others.
Well sod...uh...I guess the only thing I can ask now is if you can rip the 'Dark Overlord' model that shows up in the uh...'Mii Level' on Smash 3DS?