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Full Version: Darkgrievous and his rips
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Yeah, and this is what I am doing, actually.

The sheet shown in those previews is my master assembly sheet. It's a like 11-layer .pdn

yeah, the "objects" I have mixed feelings where to put.
And simple fact is, all of the objects behave more like enemies.

the stage backgrounds, themselves, will go on their own sheets.

Currently, I am using 512x512 sheets, but these really large sprites with many many frames likely may go on 1028x1028.
(and maybe larger than that!)


Stage-based enemy and object sprites was considered, but ultimately dropped in favor of smashing them all together.

I could still easily split objects off into their own thing, very easily.

Speaking of sprite organization, though, I have a hard time doing ANYTHING with the boss sprites you ripped.

Anyways, I'll work more on this project in a bit.
slightly outdated preview of today's work:
[attachment=6321]

the stage backgrounds are pretty awful to rip...
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