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Full Version: Mystery Room: Layton Bros sprite rip
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So i used disunity to extract the resources from the IPA but all the sprites came out like this 
http://puu.sh/lvLJt/adcf889ac4.png 
not sure if I'm using it wrong or..maybe there is another program i could use?
Did you upload a screencap of the actual file?

This one doesn't have alpha, I cant test it.

From a first glance it looks like it's only the blue channel of an image, not even BGR mode, it does look like it's only the blue channel, if so then you would also had to have equal images in green and red.
My bad.
http://www.mediafire.com/download/dgbd7a...02_l03.tga

EDIT:
So i've looked but there are no green an red versions of the sprites.
So not sure what went wrong.
Is this right?
http://i.imgur.com/bJmf44x.png
Upon closer inspection it looks off a little, but it could just be me.

Try using this:
https://www.dropbox.com/s/ztyznn061mv95s...n.jar?dl=1

This was made for something else, but it works with the one you posted. Just run it then drag the .tga files onto the window.
It looks fine to me!
Thank you!