As the title implies, I'm working on short horror games.
The graphics are underwhelming, but I'm aiming for a simple yet effective style. I'm going for a mute palette to set the tone of disappearing objects in this project - Lost.
Spritesheet followed by mockup. C+C appreciated!
Updated spritesheet with font. And a mockup of the title screen. Added mockup of the disappearing.
This is looking interesting, I love the house props.
will you make an actual house map (with proper rooms and walls) or a single rectangle though?
Looks neat! I would say the title screen lacks personality at the moment. I don't really get a sense of a specific mood just by looking at it, although maybe you're going for a neutral feeling. You could have the letters flicker while idling, or maybe a letter disappears when the game starts?
I was thinking of keeping the play area to one room, like
Hello HellO
Yep, the title screen's a bit bland, agreed. I've worked on some flickering:
Also text test:
More to come soon!
OP updated.
Updated sheet:
So I decided to make several rooms:
Entrance
Kitchen
Dining room
Lounge
Stairwell
Bedroom
Bathroom
Next I'll post some stuff for the other game idea, Wet!
LOST AND WET
I've stolen your friction
ORA ORA ORA ARA ARA ORA ORA ARA
(very good)
@Chris2Balls nice project.
What are you using to code it? Or you are only on graphics now?
Looks nice. The palette is a pretty strong contrast of colours. Maybe the water should be darker to convey a grimier feel? Hard to say at the moment.