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here: http://www.spriters-resource.com/communi...?tid=22343
tells you how to get graphics from flash games (plus edit sprites, but that isn't the most relevant part of the guide lol).

also this, just because it exists: http://www.spriters-resource.com/communi...p?tid=6718
could be useful in case someone can't get AnimGet to work and don't have the patience to use VBA's frame by frame function.
You know you can edit posts right?? Tongue

Personally I'm on the fence with the second, as the video is blocked in some countries and that other link is dead etc etc.
idk, I figured you might want to add them. Tongue
also, I noticed that but figured since it exists anyway it could potentially at least be useful to someone who can view it, so might as well make it more noticable.

EDIT: I kinda found a place to download Animation Shop and updated the link in that thread. Shy
added the new PC Engine / Turbografx 16 ripping tutorial by Magma Dragoon and MAME ripping tutorial by O Ilusionista to the list.
(I tried to keep to the formatting, hope it's okay Shy)
Got more tutorials:

* Sharp X68000
* Mega Drive/Genesis

I'll probably make more tutorials, so I'll update this post when I do.
Added.
Added the SNES ripping tutorial by daemoth.
I would suggest putting in here the Sprite Sheet Guideline, its pretty relevant and usefull. Also, you should change the name of "Arcade Game Sprite Ripping / "Hard Ripping"" cause it covers the cleaning process and its a nice tutorial for beginners. Maybe just add something like "How to clean your sprite".
Another one bites the dust:

* Playstation tutorial
Added.
Moved my lazy ass and made a new one:

CPS1/CPS2 & Neo Geo
I'd like to add my smooth shading tutorial: http://www.vg-resource.com/thread-25181.html
and my tutorial on cleaning up meshes with random lines and gaps: http://www.vg-resource.com/thread-25211.html
Of course, I am doing this because I feel like these things I discovered by playing around with blender could be helpful in improving ripped models.
Added the tutorials in the above two posts.
I have do a tutorial for Wii U models : http://www.vg-resource.com/thread-28678.html
and this but it's just a contracted version for textures : http://www.vg-resource.com/thread-28706-...#pid609349