03-05-2016, 02:18 PM
03-10-2016, 03:01 PM
Looking good!
03-11-2016, 03:31 AM
You may want to move around the tag a bit to try cut down on empty space. Otherwise good job!
03-11-2016, 07:00 PM
Thanks for the feedback, guys!
Also, today i just ripped the sprites from the Queen of the Pyramid.
I'm gonna try to rip the sprites from the bear, then the wizard, then Ashra's sprites. Then i'm gonna rip sprites from enemies from the first level to the last one, and other stuff.
What do you all think of my rip?
Also, today i just ripped the sprites from the Queen of the Pyramid.
I'm gonna try to rip the sprites from the bear, then the wizard, then Ashra's sprites. Then i'm gonna rip sprites from enemies from the first level to the last one, and other stuff.
What do you all think of my rip?
03-12-2016, 07:26 AM
Looking good, but how about this:
- smaller sheet to save space
- font is Verdana 7 (no anti-alias on the font since this increases picture size)
- aligned the boxes closer to each other (better organisation + sheet shrinks again, better file size)
- shortened the text, it's not neccessary to say you don't own the sprites when you're also saying that they were made by SEGA.
- smaller sheet to save space
- font is Verdana 7 (no anti-alias on the font since this increases picture size)
- aligned the boxes closer to each other (better organisation + sheet shrinks again, better file size)
- shortened the text, it's not neccessary to say you don't own the sprites when you're also saying that they were made by SEGA.
03-12-2016, 07:06 PM
Okay, i ripped the sprites of the Bear and the Wizard and i used Davy Jones' methods and this is how the rips look like:
Bear:
Wizard:
What do you guys think?
Note: the font isn't Verdana 7, it's Perfect DOS VGA 437, it was the closest i could get.
Bear:
Wizard:
What do you guys think?
Note: the font isn't Verdana 7, it's Perfect DOS VGA 437, it was the closest i could get.
03-12-2016, 08:41 PM
Way better than before =)