03-27-2016, 03:38 PM
In Undertale, some of the scenes are made up of a single sprite, or they use tilesets. The biggest issue is, it's really hard to rip the tile-based scenes, since you can't extract them as a sprite.
I thought of a really dumb solution, by using the scene editor in Stencyl, I can export the game's tilesets and re-create the scenes tile-by tile, and just save the working scene as an image. Here's an example with Temmie Village (Which has been asked to be ripped quite a few times) - which uses a tileset.
And here's the tileset I used.
The door and painting are actual sprites, so to make sure for accuracy, I just screen-capped them and pasted them in. So they align right.
I thought of a really dumb solution, by using the scene editor in Stencyl, I can export the game's tilesets and re-create the scenes tile-by tile, and just save the working scene as an image. Here's an example with Temmie Village (Which has been asked to be ripped quite a few times) - which uses a tileset.
And here's the tileset I used.
The door and painting are actual sprites, so to make sure for accuracy, I just screen-capped them and pasted them in. So they align right.