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So is anyone particularly good with this sort of thing? Basically the texturing program i was using wont even work now for some reason....

I need to merge 3 textures into one and still get it to look correct, since the animation program Im using only accepts one texture.
I just picked up a trick in blender that will let you rescale uv maps.
http://blender.stackexchange.com/questio...ale-uv-map
Right after you press S, type in your numeric value like ".5" or "2" to adjust the UV map. I tried it on a Monado III model I ripped with a texture I combined with it's mirror counterpart. I'm surprised it worked. Anyway, if you don't have blender on your PC, I could offer to help you if you provide me with a zip file containing all three textures and the model itself.