04-15-2016, 02:31 AM
If anyone doesn't know, Yoshi Sample is a tech demo included in the GBA SDK, made around in 1999 (What the uncompiled files say), since the leaked files were uncompiled, I can just sort the sprites in a manner to create sheets without having to use the game, nor emulator. (All of them are the animation frames sorted by bmps)
It's basically a tech demo showing the GBA's features using Yoshi Story assets. Some of them have been altered, and there's original ones, too. Such as this pre-rendered Yoshi mountain abomination.
(Really big pic, open it to see the details)
Using Stencyl + GIMP. I can organize the frames into a single picture, then export it into Stencyl, which arranges the sprites in a sheet like format. This automates the process really, really quickly.
Again, really big sprite sheet.
Bullet Bill.
It's basically a tech demo showing the GBA's features using Yoshi Story assets. Some of them have been altered, and there's original ones, too. Such as this pre-rendered Yoshi mountain abomination.
(Really big pic, open it to see the details)
Using Stencyl + GIMP. I can organize the frames into a single picture, then export it into Stencyl, which arranges the sprites in a sheet like format. This automates the process really, really quickly.
Again, really big sprite sheet.
Bullet Bill.