05-08-2016, 01:48 PM
New Message: Now ill give a little information about the Model, like:
Meshes: 20
Faces: 2704
Verticles: 1753
Is Low Poly right?
Well, i Rigged him a little bit, usually Models like this crop parts that arent showed to the camera, like part of the Shouldes and Body, but i keep them for some reason, the problem?
Here:
You can actually see parts of the Body popping out of the Clothes , i guess it need more work >.<
Old Message2
Any opinion? Something missing? An idea?
Old message
Meshes: 20
Faces: 2704
Verticles: 1753
Is Low Poly right?
Well, i Rigged him a little bit, usually Models like this crop parts that arent showed to the camera, like part of the Shouldes and Body, but i keep them for some reason, the problem?
Here:
You can actually see parts of the Body popping out of the Clothes , i guess it need more work >.<
Old Message2
Any opinion? Something missing? An idea?
Well, isnt too much, i will just show you one image of this WIP:
I like Adventure Time, but i have to admit, Characters arent that awesome, those thin arms and legs (Looks awfull for me), I tryed to keep the head and face because is one of the most important parts to recognize the characters.
The Head is good? i think it looks weird, i should change it? or modify it a little bit? (Ideas?)
I made just the Hat/Cap and Sword, i will work on Shirt and Pants after i finish the entire Model (The face is the only one that doesnt convince me)
I like Adventure Time, but i have to admit, Characters arent that awesome, those thin arms and legs (Looks awfull for me), I tryed to keep the head and face because is one of the most important parts to recognize the characters.
The Head is good? i think it looks weird, i should change it? or modify it a little bit? (Ideas?)
I made just the Hat/Cap and Sword, i will work on Shirt and Pants after i finish the entire Model (The face is the only one that doesnt convince me)