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Super Aliens!
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Because putting Super in front of everything is the Nintendo way!


Super Aliens is basically a remake of an old Famicom Disk System Aliens game that was never officially released.
Changes include a distinct lack of colour restrictions, parallax backgrounds (eventually), better physics, scrolling to the left and maybe more content.

This is mostly a fun little side project and I'd love to hear everyone's thoughts on it and the idea of reviving old games in general. Big Grin

Sprite shading still looks a bit.... lacking?

Put some more shading, definitely.
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(07-21-2016, 04:59 PM)Fillerthefreak Wrote: [ -> ]Sprite shading still looks a bit.... lacking?

Put some more shading, definitely.


Got the engine playing right now, I'll work on that next. Genki ^_^
The backgrounds look really good.

Just the sprites need a touch up, though. They sorta clash with the style.
Along with facehuggers, it is a well known fact that the incredibly poppable eggs of Internecivus Raptus produce old timey game power ups as a metabolic byproduct. Tongue
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How's this? I'm also thinking of giving Ripley darker hair... Since she did have darker hair... But something feels off... :/
Maybe I need to rework the whole palette and pull out the Aliens DVD again.

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Ok! So I tried something:
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Based on the colour scheme of her action figure: http://www.avpgalaxy.net/wordpress/wp-co...64x700.jpg

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Redid the eggs now as well. Genki ^_^

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So satisfying. Tongue

The first stage is pretty much complete, just need to polish up a few things and bug check and then hopefully it'll be ok for a demo! Genki ^_^


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Thinking of redoing the Aliens based on their AvP arcade sprites, and the Marine was just for fun. Tongue
The game looks very good and I've been searching online what the status of it is.
Ripley looks a bit like her android variant from the Earth Hive trilogy, which is cool.
https://www.avpcentral.com/ellen-ripley-full-profile