Super Aliens!
Because putting Super in front of everything is the Nintendo way!
Super Aliens is basically a remake of an old Famicom Disk System Aliens game that was never officially released.
Changes include a distinct lack of colour restrictions, parallax backgrounds (eventually), better physics, scrolling to the left and maybe more content.
This is mostly a fun little side project and I'd love to hear everyone's thoughts on it and the idea of reviving old games in general.
Sprite shading still looks a bit.... lacking?
Put some more shading, definitely.
(07-21-2016, 04:59 PM)Fillerthefreak Wrote: [ -> ]Sprite shading still looks a bit.... lacking?
Put some more shading, definitely.
Got the engine playing right now, I'll work on that next.
The backgrounds look really good.
Just the sprites need a touch up, though. They sorta clash with the style.
Along with facehuggers, it is a well known fact that the incredibly poppable eggs of Internecivus Raptus produce old timey game power ups as a metabolic byproduct.
How's this? I'm also thinking of giving Ripley darker hair... Since she did have darker hair... But something feels off... :/
Maybe I need to rework the whole palette and pull out the Aliens DVD again.
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Ok! So I tried something:
Based on the colour scheme of her action figure:
http://www.avpgalaxy.net/wordpress/wp-co...64x700.jpg
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Redid the eggs now as well.
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So satisfying.
The first stage is pretty much complete, just need to polish up a few things and bug check and then hopefully it'll be ok for a demo!
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Thinking of redoing the Aliens based on their AvP arcade sprites, and the Marine was just for fun.