Hey everyone, it's me again, Falconpunch! Guess what I'm at this time? You guessed it, battle backgrounds in of course, the remastered version of Romancing SaGa 2! I've only done two so far, but I plan on ripping more, and maybe have a few others help out too, as there are a few backgrounds which have special effects, and I can't rip those.
So far, I've done the battle backgrounds in the Savannah, and the Melu Desert. Here's the pics.
https://cdn.discordapp.com/attachments/1...avanna.png
https://cdn.discordapp.com/attachments/1...Desert.png
Any opinions so far? Also, I couldn't figure out where to put this thread in, sorry...
This is the right subforum for this thread, so don't worry.
Anyway, your pictures have a lot of artefacts, you sure this is how the game displays them?
(08-26-2016, 07:55 PM)Davy Jones Wrote: [ -> ]This is the right subforum for this thread, so don't worry.
Anyway, your pictures have a lot of artefacts, you sure this is how the game displays them?
Yes. It's rather blurry, but hey, these pictures aren't really meant to be upscaled so much... So I think.
Do you have an ingame screenshot? It's hard to imagine the developers re-made the entire environment and screwed up the battle maps.
As I know about the mobile version of this game, a huge number of images (backgrounds, maps...) are in .jpeg low quality format. Character and enemies sprites are in .bmp and .png and the game itself uses some resources from the original SNES version.
This game was made using Unity Engine, so decrypting the game it's not very difficult after all, but it requires a lot of work because the .jpeg images are flipped and mirrored. Take a look:
P.D.: I used Ravioli Game tools to extract some graphics.
(08-27-2016, 06:43 AM)Oscar92player Wrote: [ -> ]As I know about the mobile version of this game, a huge number of images (backgrounds, maps...) are in .jpeg low quality format. Character and enemies sprites are in .bmp and .png and the game itself uses some resources from the original SNES version.
This game was made using Unity Engine, so decrypting the game it's not very difficult after all, but it requires a lot of work because the .jpeg images are flipped and mirrored. Take a look:
P.D.: I used Ravioli Game tools to extract some graphics.
Don't bother using Ravioli for this, use this :
https://github.com/RaduMC/UnityStudio
(08-27-2016, 06:43 AM)Oscar92player Wrote: [ -> ]As I know about the mobile version of this game, a huge number of images (backgrounds, maps...) are in .jpeg low quality format. Character and enemies sprites are in .bmp and .png and the game itself uses some resources from the original SNES version.
This game was made using Unity Engine, so decrypting the game it's not very difficult after all, but it requires a lot of work because the .jpeg images are flipped and mirrored. Take a look:
P.D.: I used Ravioli Game tools to extract some graphics.
Wow, Oscar, that's some serious work and information sources you got there. Perhaps you could help extracting the battle backgrounds I can't, like ones with special effects and exanimations, and perhaps overworld and dungeon maps as well?
The following backgrounds are impossible for me to rip due to special animations/effects:
-Canal Fortress Interior (Has animated torches)
-Sunken Ship, both Exterior and Interior (That water animation)
-Seven Heroes Final Boss (Those clouds are fancy, but man, how's anyone gonna rip that?)
I can't recall anything else right now.
But hey, while I'm here, I might as well show off some other stuff I extracted.
https://cdn.discordapp.com/attachments/1...Steppe.png
https://cdn.discordapp.com/attachments/1...alamat.png
https://cdn.discordapp.com/attachments/1...ground.png
https://cdn.discordapp.com/attachments/1...halier.png
https://cdn.discordapp.com/attachments/1...ground.png
https://cdn.discordapp.com/attachments/1...u_Calf.png
https://cdn.discordapp.com/attachments/1...d_Cave.png
https://cdn.discordapp.com/attachments/1..._Ruins.png
https://cdn.discordapp.com/attachments/1...Strait.png
https://cdn.discordapp.com/attachments/185574826134601728/219170130934890497/Landship.png
https://cdn.discordapp.com/attachments/185574826134601728/219170143362613248/Landship_-_Bokhohn.png
https://cdn.discordapp.com/attachments/185574826134601728/219164906119757825/Lake_Wringa.png
https://cdn.discordapp.com/attachments/1...mbrage.png
A lot of backgrounds, I know, and that's still not half of the backgrounds in the entire game. Square/Arte Piazza really put in a lot of effort into this new version of the game.
This is all I be able to extract from the game using Ravioli Game Tools, but for some reason, Unity Studio crash every time I need to explore the files:
Romancing SaGa 2 iOS Graphics Resources
I didn't play the game (I wish I can but it's not possible at this moment), so I don't know if I got all the graphics, but I hope they can be useful for you. The only problem is like I said before, the images are flipped and mirrored and you need to edit them with photoshop or gimp in order to use them (it's some kind of Unity encryption).
Quote:Don't bother using Ravioli for this, use this :
https://github.com/RaduMC/UnityStudio
Anex, do you know how can I download this from github? I don't know how to use it
@downloading from github
On the right side below the green line is a "Clone or download" button, click on it and then click on "Download ZIP".
Quote:On the right side below the green line is a "Clone or download" button, click on it and then click on "Download ZIP".
Thanks, I downloaded the .zip, but now... how can I use the files inside? There is no .exe or executables. Do I need a program or something?
(08-27-2016, 06:24 PM)Oscar92player Wrote: [ -> ]This is all I be able to extract from the game using Ravioli Game Tools, but for some reason, Unity Studio crash every time I need to explore the files:
Romancing SaGa 2 iOS Graphics Resources
I didn't play the game (I wish I can but it's not possible at this moment), so I don't know if I got all the graphics, but I hope they can be useful for you. The only problem is like I said before, the images are flipped and mirrored and you need to edit them with photoshop or gimp in order to use them (it's some kind of Unity encryption).
Quote:Don't bother using Ravioli for this, use this :
https://github.com/RaduMC/UnityStudio
Anex, do you know how can I download this from github? I don't know how to use it
Wow, that's a loooot of stuff. That's like, almost everything from the entire game. Shame that I didn't get the battle background I'd actually want to USE, the Sunken Ship one... Unless it is used and I can't find it anywhere?
You should totally submit all these to the resource, one area and catagory at a time. You'll save us TONS of time.
(also, lol, those animated giant bosses overlap each other with the Spriggian and the Giant/Stone Guardian. Might wanna fix that.)
(08-27-2016, 07:04 PM)Oscar92player Wrote: [ -> ]Quote:On the right side below the green line is a "Clone or download" button, click on it and then click on "Download ZIP".
Thanks, I downloaded the .zip, but now... how can I use the files inside? There is no .exe or executables. Do I need a program or something?
You'll want to go to the releases page, click on the "7 releases" near the top. Downloading the repository as a ZIP just downloads the code.