01-05-2017, 04:09 PM
Hello and Happy New Year.
I've been trying to rip models out of the two Zoids Playstation One games, Zoids: Zenebas vs Heric and Zoids: Heric vs Guylos. Attempts with Ninja Ripper and OGLE produce flat planes (no Z-buffer), so I figure my only option is to unpack directly from the .dat and/or .bin files perhaps using quickbms. Unfortunately, I'm a rookie at archive unpacking. I've looked the files over using HxD hex editor, and while I've spotted a few .tim textures, I've yet to identify any recognizable mesh formats. I'm hoping someone here can help identify the zoid meshes in the files I suspect might contain them and give some advice on how to unpack them.
A00.DAT https://www.dropbox.com/s/6wwsmb7w88nludq/A00.DAT?dl=0
B00.DAT https://www.dropbox.com/s/ce9qo73ojd60acf/B00.DAT?dl=0
ZOIDS_PS.DAT https://www.dropbox.com/s/13prvl0pfaectr...S.DAT?dl=0
Thanks in advance.
I've been trying to rip models out of the two Zoids Playstation One games, Zoids: Zenebas vs Heric and Zoids: Heric vs Guylos. Attempts with Ninja Ripper and OGLE produce flat planes (no Z-buffer), so I figure my only option is to unpack directly from the .dat and/or .bin files perhaps using quickbms. Unfortunately, I'm a rookie at archive unpacking. I've looked the files over using HxD hex editor, and while I've spotted a few .tim textures, I've yet to identify any recognizable mesh formats. I'm hoping someone here can help identify the zoid meshes in the files I suspect might contain them and give some advice on how to unpack them.
A00.DAT https://www.dropbox.com/s/6wwsmb7w88nludq/A00.DAT?dl=0
B00.DAT https://www.dropbox.com/s/ce9qo73ojd60acf/B00.DAT?dl=0
ZOIDS_PS.DAT https://www.dropbox.com/s/13prvl0pfaectr...S.DAT?dl=0
Thanks in advance.