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Full Version: GCN Models Problem
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Ok, so i'm trying to get maps of Super Mario Sunshine, i extract the ISO of Mario Sunshine, i put the ''.szs'' file in ''yaz0dec'' and the ''.rarc'' file in ''rarcdump'' and then i can open in it in BMDView2 and export it as a ''.3DS'' file with the textures, at that point everything is ok, but now is when the problem comes, i have been exporting many Super Mario Sunshine maps and i noticed that they have differents sizes... why? Some maps are bigger than others and its a real mess cause i want them to the original size for my personal uses, someone knows why happens that or if i can get the maps with normal sizes?

PD. I look that problem happens with Mario Kart DD too, and the rips that are here have that problem...
You should look into the BMDMax plugin for 3ds Max as it's much better.