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I don't really like the running animation.
I was hoping something like a ninja running from that guy.
On the attack animation the 6 packs looks like a tattoo not actual 6 packs.
Where is the rest of the scarf?
The scarfs are easier to animate as a separate entity.
I actually like the idea of a ninja like running animation for him. I couldn't really come up with one that captures his wild ferocity.
Project coming along great The animations looks nicethe mock ups are great i totally play this if it ever came out.
I think a good run ref to use would be model p from Megaman ZXA, its kind of a zombie ninja type run.
Yeah use it as a ref it's quite good.
DO what you want with the scarf.
As long is in I'm happy.
I've found that crouching before jumping poses don't work at all well in games. It may make more sense to have it that way, but when it's actually in play, it begins to lag and get annoying.
Everything else seems fine to me.
Everything looks awesome, but the run/walk seems more like he's having a stroll in the local Veg Market then out to kill evil Mammoths of DOOM.
Oh. i think the background stands out too much. the white outlines should be only on the characters.
The white outline only goes on objects in the game. It helps to distinguish them from the background because they use a lot of the same colors.
Update*
Here's my progress on the run animation so far. Still gotta animate multiple things on it though.
Using Sharnak from megaman ZXA as a ref actually helped a lot.
uhh, i have one question, why is everything one colour exept the shoes?
I don't know if this was mentioned, but does removing the white line on the bottom of the sprites make them seem less like they're planted on top of an image.
@nairenu: its just to show the sole on his shoes and to distinguish them from the white outline.
@ dazz not sure if that was a comment or a question... but yeah I'm not going to keep an outline on the bottom there, if it was on a darker background it would stick out like a sore thumb.
I like it but the arms are too big and too long.
umm his arms are big/long...
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