06-25-2017, 09:12 PM
The .ssbp is a Sprite Studio binary output. I am trying to convert it to something readable like xml or a form where I can read the data to construct sprites from the textures in javascript/html/css.
I have tried https://github.com/SpriteStudio/ssbpLib but It continues to crash/fail through reasons I am unfamiliar with, primarily as I have not dealt with c++ in years.
I have attached a sample .ssbp file if anyone is able to assist/advise on how to proceed to 'decode' it. I am aware fire emblem heroes has the assets available but I want to see how they assemble the sprites to create an app that can automatically construct it.
I have tried https://github.com/SpriteStudio/ssbpLib but It continues to crash/fail through reasons I am unfamiliar with, primarily as I have not dealt with c++ in years.
I have attached a sample .ssbp file if anyone is able to assist/advise on how to proceed to 'decode' it. I am aware fire emblem heroes has the assets available but I want to see how they assemble the sprites to create an app that can automatically construct it.