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Hello all,

Here's a rip for the gravity gun, crossbow, and pulse rifle from Half Life 2, as well as the portal gun from Portal 2.

Half Life 2 - Crossbow: https://drive.google.com/open?id=0B1Jl50...1JfdjdPLW8
Half Life 2 - Overwatch Standard Issue Pulse Rifle: https://drive.google.com/open?id=0B1Jl50...m9zTjhmdEE
Half Life 2 - Zero-Point Energy Field Manipulator (Blue): https://drive.google.com/open?id=0B1Jl50...nB5SEdja2s
Half Life 2 - Zero-Point Energy Field Manipulator: https://drive.google.com/open?id=0B1Jl50...UZkSHZ5bkE
Portal 2 - Portal Gun: https://drive.google.com/open?id=0B1Jl50...WgxVmpQZVE

I also have the Portal 2 turret with the animations, but I'm not entirely sure how to export preserving all of the animations.

Edit:
I'm not sure if this is the gravity gun or the physgun, apparently there's two variations, possibly like the one seen in Gmod?
I remember me anyone start a rip from Portal gun. His rips have blue textures for a beam. This gun are rejected due to lack of transparency.
To my knowledge, the blue and orange portal gun glow is from a dynamic light effect in-game. Also, the blue and orange stripes are from Atlas and P-Body's guns. This gun is from the main singleplayer character, which has no other texture. I can include textures for Atlas and P-Body if that's what you wish.

Okay, I extracted it again, added all of the materials and converted the materials and models. Here is the file:
https://drive.google.com/open?id=0B1Jl50...UVIZVQ5UWM
This is in SMD format with TGA materials. There's more textures here, like a normal map.
This file includes the Potato Gun

Just import the models using http://steamreview.org/BlenderSourceTools/ (import script) in Blender and assign the textures.

Here are the blue and orange portal gun textures from Atlas and P-Body: (Included in the link above too)
Blue: https://drive.google.com/open?id=0B1Jl50...mwtXzg0NVk
Orange: https://drive.google.com/open?id=0B1Jl50...Ec2Z0VSOUk
Default: https://drive.google.com/open?id=0B1Jl50...WdmbU95R1E

They are in TGA format, hopefully this corrects the transparency issue you were talking about?

The Portal 2 Turret (with animations) in SMD format with TGA materials. Import using Blender Source Tools
https://drive.google.com/open?id=0B1Jl50...2pLZE8zVzA

This is the same as I just posted about the Portal Gun. It's not FBX format