10-29-2018, 06:27 PM
11-30-2018, 10:56 PM
Recently started working on the Media Dimension lord/Gex's arch enemy/dad(?), Rez. It's only one sprite, but I managed to get a good palette for it. It looks more dark and metallic compared to Gex's vibrant and colorful look.
[attachment=9040]
(PS1 sprites for scale and comparison)
[attachment=9040]
(PS1 sprites for scale and comparison)
12-02-2018, 12:32 PM
Here's a small group of sprites based off of the ones seen in Evan Wells's secret shoot 'em up minigame in Gex 1 (3DO).
[attachment=9046]
"This door will take Gex so far away that he can't come back! Make sure you saved your game recently!"
[attachment=9046]
"This door will take Gex so far away that he can't come back! Make sure you saved your game recently!"
12-09-2018, 09:21 PM
Just started work on the NES Opus sprites again for the winter, so here's a couple of new sprites I did today. Does anyone have any thoughts?
[attachment=9068]
[attachment=9068]
12-11-2018, 10:12 AM
You've done really well with 8-bit stuff. Opus looks awesome!
12-12-2018, 09:09 PM
Here's couple of Gex NES sprites I found in a week-old chr file I made, consisting of more Rez sprites, some enemy geckos (from New Toontown and Jungle Isle in order), some player projectiles, and effects.
[attachment=9076]
[attachment=9076]
12-15-2018, 05:05 PM
Just started work on some NES sprites based off of the ones from Duckula 1 and 2 I ripped a month ago. How do they look?
[attachment=9077]
[attachment=9077]
12-19-2018, 09:21 PM
A couple of changes and extra poses and faces made for the Count Duckula sheet were done today (with comparisons to the actual sprites from the games). Any thoughts?
[attachment=9087]
[attachment=9087]
01-09-2019, 09:31 PM
I just started work on some SG-1000-styled Sonic sprites. I tried making them look small and limited by SG-1000 standards, using only 2 colors and a sprite size similar to those of the system's own version of Flicky.
[attachment=9151]
Edit: Decided to replace the old sheet with the final sheet.
[attachment=9151]
Edit: Decided to replace the old sheet with the final sheet.
01-10-2019, 07:15 PM
Here's a couple of the Sonic sprites in motion. Some sprites were touched up a bit. Other than that I think I'm pretty much done with it.
[attachment=9154][attachment=9155][attachment=9156][attachment=9157][attachment=9158][attachment=9159]
[attachment=9154][attachment=9155][attachment=9156][attachment=9157][attachment=9158][attachment=9159]
01-10-2019, 09:43 PM
Looks more like like Sonic.EXE to me, but there's only so much you can do with two colors.
01-11-2019, 04:19 AM
I had no idea you made customs, holy hell these are so good. Especially the Duckula ones!
01-20-2019, 05:48 PM
Here's a bit more Duckula sprites, with Igor, Duckula 2 items, and Tremendous Terence's ship as new additions.
[attachment=9184]
The 4th Duckula sprite is supposed to be when he's transported by Tremendous Terence (who I somehow can't draw properly) in Duckula 2. I plan on making Duckula 2 enemies next.
[attachment=9184]
The 4th Duckula sprite is supposed to be when he's transported by Tremendous Terence (who I somehow can't draw properly) in Duckula 2. I plan on making Duckula 2 enemies next.
01-20-2019, 07:16 PM
There's an alternate universe where Capcom made a high quality Duckula platformer for the NES and I'm still pissed off we don't live in it.
01-21-2019, 10:16 PM
(01-20-2019, 07:16 PM)shadowman44 Wrote: [ -> ]There's an alternate universe where Capcom made a high quality Duckula platformer for the NES and I'm still pissed off we don't live in it.
I wish! Imagine what they could've done with the series that Alternative almost barely did (although I don't know if they'd be interested in licensed games during the early 80s...)
Anyways, the sprites I'm about to show is what stemmed from a chat on a Discord server about NES Maker (which I can't afford) and the potential of a new Duckula game made on it. Nothing too special, but I think I did good with the design. They're based off of assets from Duckula 1 and 2 for the Amiga.
[attachment=9186]
Here's a "mockup" I made also posted from the Discord.
[attachment=9185]