09-25-2017, 09:04 PM
Heya everyone. Figured I'd make my first foray into the wonderful world of model ripping by taking the models from Lightseekers Awakening! It's a Unity-based game so it shouldn't be too horrible.
I'll probably just export whatever I find, but my aim's to get all the Tyrax models first.
Any help is appreciated. Hopefully I'll make some progress!
So far I've found all the material files, so I'll keep those on hand in case someone can do a better job at getting the actual models.
EDIT: Models have been located! I'll get ripping!
EDIT: I have almost every single model, texture, material etc in my sweaty little paws, but I can't seem to get them together properly. I'll upload some of them anyway and see if one of you fellas might be able to fix it. Might be UVs because the textures aren't working properly.
TOOLS I'M USING
-DevXUnity Unpacker Pro version
-Blender
NOTE: YOU WILL NEED 3DS MAX, VUE OR VRAY TO OPEN THE MATERIALS
Here's some of the character/enemy models I've got so far. Inside is a model (obj), texture (png), and presumably a material file (mat). No bones, but I CAN ACCESS THEM! I just don't know what file format they're in.
Day 1
EDIT: Added more models. Also noticed that quite a few assets are missing for some reason. It's definitely not a version issue because it was the latest version of the apk I got. IDK, if someone can have a look using a different tool they might find some of the missing stuff (Lots of NPCs, Treanu, Zilia, some variant enemy textures, the levels). Might have a look at the XAPK to see if they're there.
EDIT: Can't get the OBB open, SystemOutOfMemory Exception. Might need an ipa file or a different program.
EDIT: Added some more models. All heroes except for Elara are available. She has a mat, which probably has her texture, but there's no standalone texture that I can find as of yet.
EDIT: Got the obb open, everything else is there! I think the UVs may need flipping though, I can't do that myself, so if someone else can, these will be ready for submission!
EDIT: Uploaded Zilia and some generic Tyrax NPCs
EDIT: Worked out how to fix the UVs (gotta flip vertically). I'm gonna start uploading soon.
I'll probably just export whatever I find, but my aim's to get all the Tyrax models first.
Any help is appreciated. Hopefully I'll make some progress!
So far I've found all the material files, so I'll keep those on hand in case someone can do a better job at getting the actual models.
EDIT: Models have been located! I'll get ripping!
EDIT: I have almost every single model, texture, material etc in my sweaty little paws, but I can't seem to get them together properly. I'll upload some of them anyway and see if one of you fellas might be able to fix it. Might be UVs because the textures aren't working properly.
TOOLS I'M USING
-DevXUnity Unpacker Pro version
-Blender
NOTE: YOU WILL NEED 3DS MAX, VUE OR VRAY TO OPEN THE MATERIALS
Here's some of the character/enemy models I've got so far. Inside is a model (obj), texture (png), and presumably a material file (mat). No bones, but I CAN ACCESS THEM! I just don't know what file format they're in.
Day 1
EDIT: Added more models. Also noticed that quite a few assets are missing for some reason. It's definitely not a version issue because it was the latest version of the apk I got. IDK, if someone can have a look using a different tool they might find some of the missing stuff (Lots of NPCs, Treanu, Zilia, some variant enemy textures, the levels). Might have a look at the XAPK to see if they're there.
EDIT: Can't get the OBB open, SystemOutOfMemory Exception. Might need an ipa file or a different program.
EDIT: Added some more models. All heroes except for Elara are available. She has a mat, which probably has her texture, but there's no standalone texture that I can find as of yet.
EDIT: Uploaded Zilia and some generic Tyrax NPCs
EDIT: Worked out how to fix the UVs (gotta flip vertically). I'm gonna start uploading soon.