The VG Resource

Full Version: Errors
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Here's another game with an improper title.
http://www.spriters-resource.com/game_boy/gex3/

Gex 3's handheld counterpart on the Game Boy Color is known as "Gex 3: Deep Pocket Gecko" instead of the PSX/N64's "Gex 3: Deep Cover Gecko".
(01-10-2015, 07:17 PM)Superjustinbros Wrote: [ -> ]Here's another game with an improper title.
http://www.spriters-resource.com/game_boy/gex3/

Gex 3's handheld counterpart on the Game Boy Color is known as "Gex 3: Deep Pocket Gecko" instead of the PSX/N64's "Gex 3: Deep Cover Gecko".
Right. Fixed it.
Is @tSRUpdates (Twitter) broken?
Apparently it was but Dazz just fixed it. Thanks for the report! We didn't realize it wasn't updating.
Supporter page Wrote:I want to thank the entire community as a
whole for their continued support with the with
the
content that our websites provide, and the
community that has developed around it. Your
monthly contributions will help us maintain and
manage the resource sites, and we will work our
hardest to provide the best resource sites we
can.

This should get fixed.
TSR's page for Mario Kart 8 has a completely different icon than TSoR's.

TSR: http://www.spriters-resource.com/other_s...ariokart8/
TSoR: http://www.sounds-resource.com/other_sys...ariokart8/

I suggest we change the TSR icon to the TSoR one.
(01-19-2015, 12:29 PM)Mystie Wrote: [ -> ]TSR's page for Mario Kart 8 has a completely different icon than TSoR's.

TSR: http://www.spriters-resource.com/other_s...ariokart8/
TSoR: http://www.sounds-resource.com/other_sys...ariokart8/

I suggest we change the TSR icon to the TSoR one.
I've never really seen this as a problem and kind of like the diversity, to be honest.
I thought I remember we started going for consistency within game icons for the same games between Resources, but maybe I'm wrong.
Well someone has already changed it, but as far as I know we are trying to keep them consistent. It makes more sense and allows people to recognise the same games across resources much easier.

To be honest I feel the same way about different region box art for games (e.g. US vs EU covers) but that's not quite as easy to change Tongue
We are indeed going for consistency so whoever changed it, good job.

We actually do the same for box art on VGFacts - we tend to stick to the US cover unless there is a reason not to (e.g. no US release).
Question

(01-19-2015, 08:34 AM)BlueBlur97 Wrote: [ -> ]
Supporter page Wrote:I want to thank the entire community as a
whole for their continued support with the with
the
content that our websites provide, and the
community that has developed around it. Your
monthly contributions will help us maintain and
manage the resource sites, and we will work our
hardest to provide the best resource sites we
can.

This should get fixed.

Question

(01-19-2015, 10:17 AM)SuperFlorian12 Wrote: [ -> ]http://www.spriters-resource.com/pc_comp...eet/63853/
This is a texture and should probably replace this one:
http://www.textures-resource.com/pc_comp...ture/3208/
The first one, I don't have access to and can't fix.

The second one I'm not completely sure what to do. In the comments of the TSR sheet, people are talking about how it's from the pocket edition of the game. Therefore I'm not sure if it should replace the TTR sheet or be moved to a game called "Minecraft - Pocket Edition" in Other Systems, since the two versions may not share the same terrain.
(01-22-2015, 07:42 PM)puggsoy Wrote: [ -> ]The first one, I don't have access to and can't fix.

I do and can though! That's now fixed.
(01-22-2015, 07:42 PM)puggsoy Wrote: [ -> ]The second one I'm not completely sure what to do. In the comments of the TSR sheet, people are talking about how it's from the pocket edition of the game.
It looks like the textures come from PC and pocket edition.