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First things first, big thanks to Ton for uploading my Sonic 1 Special Stage sheet. Smile

[Image: supershinobiiijoeqn1.png]

One of my favorite games right here. Joe Musashi (my favorite VG ninja) from the Super Shinboi II, better known as Shinobi III. (I'm playing the NTSC-J version, I will probably rip the opening from both soon.) I wanted to rip this after seeing Yawackhary's Super Shinobi Joe sheet, so kudos to him!

I know I need:
Riding horse
Surfing
Hurt and dying
It's the only sheet I knew where to put. Tongue
Hopefully I'll know some of the other sheets you ripped by the time I update again.
Thanks for inspiring you to rip this (concidentally I was going to rip this after I've done about 5 games), anyway excellent job as usual. The other things missing are the sprites from the first beta and an attack in the second beta, they are listed on Ragey's Super Shinobi page in case you are curious.
Thanks, guys. So if I rip from the beta, should I make it all the same pallette and add those of the beta at the bottom?
(01-16-2009, 10:37 AM)Eddo Wrote: [ -> ]Thanks, guys. So if I rip from the beta, should I make it all the same pallette and add those of the beta at the bottom?

When I did Escape from Mars I put all the normal sprites at the top, the alpha pallete and the alpha sprites at the bottom. Anyway, the pallete of the first beta in SS2 is very different as seen here: http://randomhoohaas.flyingomelette.com/...b1joe.html

Since the second beta is more or less the same pallete as the final, the extra sprite from there doesn't matter but for the first one there is a big difference. Do what you feel is right.
Alright, thanks. I'll do the first beta after finshing the final.
[Image: sonic1mdspecialstageicoyh7.png]

I noticed that I messed up the borders on the old icon for this, plus it looked wierd next to the other "Zone" sheets. I also got rid of the box with my two Sonic sprites in it (I'm just using both). Sorry if it's a hassle, but could it be updated?

[Image: supershinobiiijoeiconww1.png]

[Image: shinobiiiiiconsb5.png]

I'll end up putting all the beta sprites on a seperate sheet...
Great job on the Shinobi rip!
Hey Ton, mind sorting out that Special Stage stuff for me? Smile
Thanks, Dazz! Smile

Been a while.

[Image: fantasyzoner1plaleaficozw8.png]

[Image: fantasyzoner2tabasiconyv1.png]

[Image: fantasyzoner3laduneiconao6.png]

[Image: fantasyzoner4dolimiccaipc5.png]

[Image: fantasyzoner5polariaicocg5.png]

[Image: fantasyzoner6mockstaricaq8.png]

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I've got more sheets, but I have to label/make icons for them.
Whoa, what game is that?
They're from Fantasy Zone Big Grin
Great rips!
Thanks, guys!

[Image: fantasyzoner8salfariconqa4.png]

[Image: fantasyzoneshopiconbp0.png]

[Image: fantasyzonetexticongt5.png]

[Image: fantasyzoneenemiesiconas0.png]

[Image: fantasyzoneopaopaicon1wu8.png]

[Image: fantasyzoneopaopaicon2sn5.png]

Take your pick for the Opa-Opa icon. Wink

____

So, I've ripped everything from Fantasy Zone. Next up is either The original arcade version of Fantasy Zone (I need to find out which version of MAME has the best debugging tools) or maybe Image Fight. I have partially ripped Epsilon Eagle from Alien Soldier, but I'm not sure if I should continue, because the multisectioned sprites can be difficult to rip at times. Do you guys tihnk I should continue or move on to something else for a while?
Oooh, nicely done on Fantasy Zone and complete too. As for the Alien Soldier rip, do what you feel is right (I experienced multisection sprites many of times, I either assemble them or most of the time like with Streets of Rage, I leave them that way so the person who uses it can do them to fit plus it makes my job a bit easier. Sometimes if they are layered, I leave them alone) after all I still have some sheets that I haven't finished dating back to 2 years ago.
Thanks, Yawackhary! I noticed that I forgot the enemy base in the Tabas sheet, so I fixed that.
[Image: supershinobiiiintroicon.png]
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