Hey, I know this is on several forums but I'm still struggling with getting the models out of the game, I've managed to use a quickBMS script for the textures and extracted the .cpk files, my problem is with getting the .dat files to extract, the MGRR link to download is down, upon finding one on the internet, it doesn't give out any extracted files when saying it's done extracted, hence why I'm asking here, if someone knows how to extract the models from the game, preferrably to extract the .dat files.
Sample:
https://drive.google.com/open?id=1piqPZU...5F8tplulLK
Thank you for any info!
A little reading could help you:
https://www.vg-resource.com/thread-26460.html
As well, had you also seen the other thread that was posted, I already wrote a script for the DAT files:
Code:
# The Legend of Korra *.DAT
# Written By Anex For QuickBMS
idstring "DAT\x00"
get FCOUNT long
xmath CHECK "FCOUNT - 0x1"
get HEADERSIZE long
get FOLDNAMPOINTER long
get FNAMEPOINTER long
goto HEADERSIZE
savepos OFFTABLE
goto FNAMEPOINTER
get FNSIZE long
savepos FNAMETB
for i = 0 < FCOUNT
getdstring NAME FNSIZE
savepos FNAMETB
goto OFFTABLE
if i == CHECK
get OFFSET long
goto OFFSET
goto 0 0 SEEKEND
savepos OFF2
xmath SIZE "OFF2 - OFFSET"
else
get OFFSET long
get OFF2 long
xmath SIZE "OFF2 - OFFSET"
math OFFTABLE + 0x4
endif
log NAME OFFSET SIZE
goto FNAMETB
next i
The models can be imported into
Noesis using the attached scripts in that first thread I linked you to.