01-10-2018, 02:48 AM
I'm trying to extract some textures from Quake III Revolution that are in the .SSH format, and I can find little to no information about doing it. I've seen people can and have done it, but apparently trying to do it myself is always a big no-no, and it pisses me off to be so close to finishing a project, only to be stopped cold in my tracks.
I've heard that EAGT (Electronic Arts Graphics Tools) can do it, but whenever I try extract a texture, I get an error:
"Run-time error '9': Subscript out of range", and EAGT crashes
Does anyone know what to do? I've tried contacting TCRF's HsienKo who has seemingly done so successfully, but I've heard nothing back yet...
I've heard that EAGT (Electronic Arts Graphics Tools) can do it, but whenever I try extract a texture, I get an error:
"Run-time error '9': Subscript out of range", and EAGT crashes
Does anyone know what to do? I've tried contacting TCRF's HsienKo who has seemingly done so successfully, but I've heard nothing back yet...