01-24-2018, 08:23 AM
How to get the images and sound from a TyranoBuilder-made game, which uses node-webkit (NWJS) to create windows executables?
Sample game (free): AnimeNovel.exe demo, 310MB
(locales/ is empty)
I tried using dragon unpacker (hyperripper) on the .exe, .dat (no results) and .pak files:
(.exe, not sure these images are used in-game and none of the actual interesting art is there)
(.pak, apparently some NWJS internal files)
Would love any clues. Looks like it uses EGL (not even OpenGL ES?).
Sample game (free): AnimeNovel.exe demo, 310MB
(locales/ is empty)
I tried using dragon unpacker (hyperripper) on the .exe, .dat (no results) and .pak files:
(.exe, not sure these images are used in-game and none of the actual interesting art is there)
(.pak, apparently some NWJS internal files)
Would love any clues. Looks like it uses EGL (not even OpenGL ES?).