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Bonechill was an awesome boss in SPM. Also, I'm glad you have Luigi as the main character because he gets no credit. The first thing I have to say is that the green on his hat is too.. lime-like.
(12-31-2008, 08:11 PM)Quizzle Wrote: [ -> ]Bonechill was an awesome boss in SPM. Also, I'm glad you have Luigi as the main character because he gets no credit. The first thing I have to say is that the green on his hat is too.. lime-like.
That was my old Luigi, I was just using him for a size chart. And besides, I was using the method of hue shifting, but pretty poor on that sprite, because I made it a while ago, and I've learned a lot since then, but thanks for the crits anyway.
Weegee is too chubby. :I
Update,
[Image: bonechillpn5.png]
Quote:That was my old Luigi
because I made it a while ago

He's asking for crits on the cannon.


Also, tone the contrast down a bit.
is the cannon made of cheese because it really looks like it
(12-31-2008, 09:47 PM)1up Wrote: [ -> ]is the cannon made of cheese because it really looks like it
What makes it look like cheese? The colors?
yeah pretty much

way too much orange
Tried to make it more gold,
[Image: bonechillvs8.png]
the way you've shaded it is... strange. Is the big highlight supposed to look like a square? And the shading on the top of the cannon is contradicting the whole piece.
Ya the shading looks too square shaped. Should be round. Plus that thin orange line between the cannon part and the base is bothering me. Try adding some shading around there.
Update. Need crits,
[Image: bonechillyr0.png]
Uh, you did get crits on the cannon and you didn't pay any attention to them from what I can tell. The cannon's close to having no lightsource at all; try fixing that.

The body is okay but it's a bit simple. Tongue
Scrapped bonechill, and decided to start a new pixel. Probably going to make a body, crits plz,
[Image: megamanoq2.png]
the shading and the detail look too blocky.
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