10-14-2018, 09:56 PM
I noticed the model resource for this game was lacking on the website, and figured I could try to do some things to help change that. So far, I've only unpacked Spirit of Justice (Ace Attorney 6) models for the 3DS, however, PLvsPW was not created using the same engine, so the same method used to unpack that game cannot be used here, obviously. I do not know how to access the character archive folder (If there is one), and I then want to be able to rebuild said models and textures in 3DS Max. I could not find a solution online, so I am hoping I can get some help here. Where do I begin?
The most I have done with the game is used ctrtool to extract the exheader.bin and exefs and romfs directories, from the .3ds file.
The most I have done with the game is used ctrtool to extract the exheader.bin and exefs and romfs directories, from the .3ds file.