10-18-2018, 06:10 PM
so, I've extracted Blitzcrank's Poro Roundup for Android, and have gotten the sound files, but the sprites have an interesting problem. they're all chopped up and out of place. as you can see attached. this is Jinx.
the game uses Unity Engine, so I used AssetStudio to decompile the asset files in the obb data. is this just how Unity compresses sprites? or did AssetStudio corrupt the files? there are some images which come out just fine, but those aren't the cool character sprites. any suggestions on how I might reassemble the images?
the game uses Unity Engine, so I used AssetStudio to decompile the asset files in the obb data. is this just how Unity compresses sprites? or did AssetStudio corrupt the files? there are some images which come out just fine, but those aren't the cool character sprites. any suggestions on how I might reassemble the images?