01-02-2019, 10:31 AM
(12-27-2018, 11:33 PM)Noobis Wrote: [ -> ]yeah could someone upload CrossMod compiled? thanks so much
Got it: https://mega.nz/#!J8gEiKiT!qORv3nA38OTXx...2nFWZNaxfg
(12-27-2018, 11:33 PM)Noobis Wrote: [ -> ]yeah could someone upload CrossMod compiled? thanks so much
(01-02-2019, 10:31 AM)Mxyl V Wrote: [ -> ](12-27-2018, 11:33 PM)Noobis Wrote: [ -> ]yeah could someone upload CrossMod compiled? thanks so much
Got it: https://mega.nz/#!J8gEiKiT!qORv3nA38OTXx...2nFWZNaxfg
(01-02-2019, 11:01 AM)ninetalescommander Wrote: [ -> ](01-02-2019, 10:31 AM)Mxyl V Wrote: [ -> ](12-27-2018, 11:33 PM)Noobis Wrote: [ -> ]yeah could someone upload CrossMod compiled? thanks so much
Got it: https://mega.nz/#!J8gEiKiT!qORv3nA38OTXx...2nFWZNaxfg
Is CrossMod efficient? Since it's apparently a substitute for people that don't own 3DS Max I'm curious whether or not it does a good job.
(01-02-2019, 07:45 PM)Darkliger01 Wrote: [ -> ]I'm looking through Blender right now (still learning the functions), and I've been able to follow VirtualTurtle's guide to importing textures to the models (expect for the issue others face with certain things like texture groups combining).
Anyway, I was wondering if it's possible to export the final product of the combined textures into a single image file.
(01-02-2019, 08:25 PM)VirtualTurtle Wrote: [ -> ](01-02-2019, 07:45 PM)Darkliger01 Wrote: [ -> ]I'm looking through Blender right now (still learning the functions), and I've been able to follow VirtualTurtle's guide to importing textures to the models (expect for the issue others face with certain things like texture groups combining).
Anyway, I was wondering if it's possible to export the final product of the combined textures into a single image file.
You mean like condensing all the textures into one texture? or a picture of the model with textures applied with nice lighting?
(01-02-2019, 08:46 PM)Darkliger01 Wrote: [ -> ]You could assemble them all in photoshop/gimp next to each other, but that would mean a huge image and changing the UVs, you could try making an EXR file, which has unlimited layers though, so the resolution stays the same and the UVs preserve(01-02-2019, 08:25 PM)VirtualTurtle Wrote: [ -> ](01-02-2019, 07:45 PM)Darkliger01 Wrote: [ -> ]I'm looking through Blender right now (still learning the functions), and I've been able to follow VirtualTurtle's guide to importing textures to the models (expect for the issue others face with certain things like texture groups combining).
Anyway, I was wondering if it's possible to export the final product of the combined textures into a single image file.
You mean like condensing all the textures into one texture? or a picture of the model with textures applied with nice lighting?
Condensing all the textures into one texture.
(01-03-2019, 09:32 AM)VirtualTurtle Wrote: [ -> ](01-02-2019, 08:46 PM)Darkliger01 Wrote: [ -> ]You could assemble them all in photoshop/gimp next to each other, but that would mean a huge image and changing the UVs, you could try making an EXR file, which has unlimited layers though, so the resolution stays the same and the UVs preserve(01-02-2019, 08:25 PM)VirtualTurtle Wrote: [ -> ]You mean like condensing all the textures into one texture? or a picture of the model with textures applied with nice lighting?
Condensing all the textures into one texture.
(01-03-2019, 12:50 PM)trainboy2019 Wrote: [ -> ]I'm working on corrin atm
(01-03-2019, 04:23 PM)ninetalescommander Wrote: [ -> ]I just realized; Where is Giga Bowser? Since we have the boss models I assumed he'd be here.He's grouped with regular Bowser's model, since he was located in the Fighter folder.