Hiya kulzz!
The "0flist.dir" file just lists the *.afs files, and is of no use.
The "modules" folder contains driver files for the PS2, and are of no use either.
Same with "slpm_651.40", which is just the main game executable.
It seems that all of the .afs and .dm* files are AFS archives that contain lots of files, and they can be extracted using a variety of tools.
If you want to take the command line utility approach, I'd recommend
AFS Packer.
Otherwise, for a GUI program, use
AFS Explorer.
However, from there I'm a bit unsure as to where the images are located.
Hope this helps a bit, cheers!~
I'm not sure, "afs_data.afs" opened fine for me. Maybe try using AFS Packer instead to see if that resolves the problem?
Also, "slpm_651.40" is not an extractable file, disregard it.
Edit: Upon further inspection of the extracted files, some of the ones from "afs_data.afs" seem to contain TIM2 images, but I can't extract them correctly. It seems they are stored in the .pzz files from "afs_data.afs", and are meant for use in cutscenes.