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Full Version: Fixing normals on screencapped models?
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So I'm ripping some of the Touhou Sky arena models and the normals come out really bad I tried unify and it just moves around the darkness on the model, I tried to unify the selected and it still looks ugly if anyone can help me out that would be very appreciated I feel it is an easy fix but I can't quit figure it out.
EDIT: The tool I used to rip was Ninjaripper
[Image: 1lUXeV2.png]

this is what it looks like when I first rip btw ignore the lack of eyes an mouth they're seperate meshes
[Image: WzSYBn4.png]

so apparantly normals are fine
that's back face cull you can now delete this thread