06-01-2019, 02:26 PM
Hi All,
I'm fairly new to sprite ripping and I've been recently trying to rip the player sprites from "Bomberman Land Touch! 2" with no avail. Any tips on how I would achieve this?
I'm using Tinke 0.8.2 (since other versions throw errors and I don't feel like finding out why) and so far I've been able to open the .dscr files as colour pallets (I offset them too) and use them to when opening the .dsir files as tiles. Based on what I know, the final step here SHOULD be to open the map for the tiles but the problem is that the map file doesn't display anything once opened.
I attached what I got so far.
Thanks!
[attachment=9666]
[attachment=9667]
P.S. I've tested some other games to see if the game I tried was just a special case, and I've noticed that other games don't have a [BDLT] tag beside all the files, anyone know what BDLT means?
Also: This is my first time posting so tell me if there are any conventions that I've missed
I'm fairly new to sprite ripping and I've been recently trying to rip the player sprites from "Bomberman Land Touch! 2" with no avail. Any tips on how I would achieve this?
I'm using Tinke 0.8.2 (since other versions throw errors and I don't feel like finding out why) and so far I've been able to open the .dscr files as colour pallets (I offset them too) and use them to when opening the .dsir files as tiles. Based on what I know, the final step here SHOULD be to open the map for the tiles but the problem is that the map file doesn't display anything once opened.
I attached what I got so far.
Thanks!
[attachment=9666]
[attachment=9667]
P.S. I've tested some other games to see if the game I tried was just a special case, and I've noticed that other games don't have a [BDLT] tag beside all the files, anyone know what BDLT means?
Also: This is my first time posting so tell me if there are any conventions that I've missed