10-08-2019, 03:55 AM
I'm using bmdview2 to convert model files from super mario galaxy into 3ds files, though i dont have 3ds max. Not to mention blender doesnt seem to support 3ds files as an importable format.
Is there any workaround for this? if anyone knows, please be willing to answer
Is there any workaround for this? if anyone knows, please be willing to answer