06-19-2020, 04:12 PM
06-20-2020, 07:49 PM
06-24-2020, 06:38 PM
06-25-2020, 07:21 AM
Wow, I just watched a video on this, and you ripped all the sprites like, the next day. Crazy.
06-25-2020, 01:27 PM
I've got something special.
Happy 40th Anniversery Kaneko Seisakusho! (or Kaneko Co.)
https://www.youtube.com/watch?v=gznUfBuS...e=youtu.be
Happy 40th Anniversery Kaneko Seisakusho! (or Kaneko Co.)
https://www.youtube.com/watch?v=gznUfBuS...e=youtu.be
06-26-2020, 09:37 PM
Hishouzame Flying Shark (X68):
Believe it or not, this game has unused animations (or graphics) that are present in the arcade version!
BTW instead of simply naming them stage [blank], i've decided to use the song name for that background when that music is playing.
Good news, i've found a Gal Pani and Gal Pani II thingy in the internet! However, i notcied a problem when loading it. When loading it with a hdm file, it gives me this:
Let me know what to do with HDM files to work with Neko Project II. (Both Gal Pani and Gal Pani II uses the same thing)
Against The Attack
Asia
Behind The Bush
Last Fighter
Water Front
Believe it or not, this game has unused animations (or graphics) that are present in the arcade version!
BTW instead of simply naming them stage [blank], i've decided to use the song name for that background when that music is playing.
Good news, i've found a Gal Pani and Gal Pani II thingy in the internet! However, i notcied a problem when loading it. When loading it with a hdm file, it gives me this:
Let me know what to do with HDM files to work with Neko Project II. (Both Gal Pani and Gal Pani II uses the same thing)
06-27-2020, 11:49 PM
Hishouzame Flying Shark (X68):
I don't now how to rip the font and HUD from the game. (besides from ripping it from in-game, but from the full file)
Mission 660:
I'll rip sprites from The Alphax Z later.
The Berlin Wall (AC):
Effects
Enemies
Unused
I don't now how to rip the font and HUD from the game. (besides from ripping it from in-game, but from the full file)
Mission 660:
Backgrounds & HUD
General Sprites
I'll rip sprites from The Alphax Z later.
The Berlin Wall (AC):
Attract Mode (Korea Ver.)
07-03-2020, 10:55 PM
Gals Panic (AC):
Sengeki Striker:
Gal Select
Sengeki Striker:
Enemy 01
Enemy 02
Enemy 03
Enemy 04
Player Aircrafts
Stage 1
Title Screen & Screen Transition
07-06-2020, 03:51 PM
Sengeki Striker:
Only two enemies left, and the bosses.
Effect SFX
Enemy 06
Enemy 07
Enemy 08
Enemy 09
Enemy 11
Enemy 12
Enemy 13
Enemy 14
Font & HUD
Introduction
Only two enemies left, and the bosses.
07-13-2020, 08:09 PM
Go Go Mr. Yamaguchi:
Lady Master Of Kung Fu / Nunchackun:
Samurai Nihon-Ichhi:
All the backgrounds are ripped. The Alphax Z and Nunchackun are the only ones left to do in the Kaneko Samurai Nihon-Ichhi Based Hardware.
(EDIT: Thank you for finding that there's a different version of Master Kung Fu in the General Sprites comment section.)
Stage Tiles
Lady Master Of Kung Fu / Nunchackun:
Nunchackun Sprites
Tiles
Samurai Nihon-Ichhi:
Stages
All the backgrounds are ripped. The Alphax Z and Nunchackun are the only ones left to do in the Kaneko Samurai Nihon-Ichhi Based Hardware.
(EDIT: Thank you for finding that there's a different version of Master Kung Fu in the General Sprites comment section.)
07-20-2020, 06:18 PM
07-21-2020, 02:53 PM
Gals Panic S:
The 100% Effect sprites are so strange... With Horses, a golf ball and hole, a space shuttle taking off, a fish, and some sports?
100% Effect
Character Select
Crystal Sun
Mugshots
Orb
The 100% Effect sprites are so strange... With Horses, a golf ball and hole, a space shuttle taking off, a fish, and some sports?
07-27-2020, 03:45 PM
I apologize if there's no new submissions. I move out of Spokane and moved near to Seattle. I got some good news. There's a debugger for PS1 and Sega Saturn called JPSXDebugger. It allows you to rip sprites from areas that might be alot easier than save stating in the PSVram way. However, I'm having a problem with the silhouette stories file in JPSX. The files mostly contain these PAK files. It's says that you can open these files by typing in "example".7z in order to open the file. But I got a error that there's no files inside the PAK file. What should I do in order to open PAK files? (Should I combine all bin files in the iso?) And special thanks for the TCRF for having it.
08-02-2020, 05:27 PM
Power Athlete (MD):
Chester Cheetah - Wild Wild Quest (SNES):
Reripped this one.
Socks The Cat - Rocks The Hill (SNES):
Zen-Nihon GT Senshuken (SNES):
Zen-Nihon GT Senshuken Max Rev:
Kenya
Russia
Spain
Title Screen & Story
U.S.
Chester Cheetah - Wild Wild Quest (SNES):
Chester Cheetah
Reripped this one.
Socks The Cat - Rocks The Hill (SNES):
Socks The Cat
Zen-Nihon GT Senshuken (SNES):
Arrows
Course Previews
Effects & Course Elements
Ending
Font
Fuji
Mine
Results
Sendai
Sugo
Zen-Nihon GT Senshuken Max Rev:
Cockpits
Circuits Section
Machine Photos
Portraits
Results Section
Team & Drivers Section
08-07-2020, 07:09 PM
Zen-Nihon GT Senshuken (SNES):
Oops, forgot about this one.
Zen-Nihon GT Senshuken Max. Rev:
All this game needs now are the car textures, course elements, and Database leftovers.
Time Trial
Oops, forgot about this one.
Zen-Nihon GT Senshuken Max. Rev:
Course Select & Results
Endings
Lap & Round Preview Screens
Selection Menus
Suzuka
All this game needs now are the car textures, course elements, and Database leftovers.