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Full Version: Problem with Flash/HTML5
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Okay, so I've been ripping from Cinderella Girls, which uses Flash to display event animations. To rip from these, I've been running desktop Firefox in mobile view to access the game, then would simply downloaded the whole .swf file itself and then extract from that.

Except I can't do that anymore. Firefox now forces these animations as HTML5, which I can't rip from. I used to be able to bypass this by changing the mobile view extension's settings to a different OS/browser, but that's not working anymore either.

The Flash haters have really screwed things up for a lot people. Is there any way to force these animations to run as Flash? Or is there any way to monitor HTML5 for images and extract them?
HTML5 images and other resources can be logged from the Network tab of the developer tools (F12).
(01-04-2020, 09:55 AM)Simpsons Dumper Wrote: [ -> ]HTML5 images and other resources can be logged from the Network tab of the developer tools (F12).
Yes, but it's not giving me the paths to the images, just file names. And for some of them, it's not even giving me that. Instead, it gives me a .js file that, if I can figure out the URL to it, again merely gives me a file name.

And perhaps I posted too soon: further exploration revealed that most of the animations are still .swf files. However, some of them, including the first couple I see as login bonuses, are HTML5. Why this makes sense, I have no idea. Initially, every single one of them were Flash no matter what your settings were, and later, it depended on which browser for what OS you were simulating, but all animations within a browser/OS combo were the same format.
If a file is downloaded, it must have a path. What do you get from right-clicking the images in the Network tab and copying their address? The server might generate paths that expire, but there will still be a path regardless (unless they used base64 to include files in markup).

Sounds like they're transitioning from Flash to HTML5 to prepare for support ending. I've not been able to find how you access the game to experiment.