04-08-2020, 04:34 PM
I know this question has been asked by others, but i'm really having some problems with Ripping the ships from the game.
I'm planning on ripping models from the DS/DSI outing of the series, starting with the playable ships, Enemies, then the Bosses.
I've mangged to get the MGl Mesh and MGL Texture files but unable to convert them to a .obj file due to roadblock on my part.
As the MKCM (Mario Kart Course modifier) only uses .nsbmd files (To my knowlage).
Does anyone have any advice?
Here's a link with the files i've ripped from the game:
[color=var(--newCommunityTheme-linkText)][/url][url=http://www.mediafire.com/file/56udf6jy3thepen/SFC_Ships.zip/file]https://drive.google.com/open?id=1X7pk2a6zQEZO-pZZVULu0CYAfPLxR53B[/color]
I'm planning on ripping models from the DS/DSI outing of the series, starting with the playable ships, Enemies, then the Bosses.
I've mangged to get the MGl Mesh and MGL Texture files but unable to convert them to a .obj file due to roadblock on my part.
As the MKCM (Mario Kart Course modifier) only uses .nsbmd files (To my knowlage).
Does anyone have any advice?
Here's a link with the files i've ripped from the game:
[color=var(--newCommunityTheme-linkText)][/url][url=http://www.mediafire.com/file/56udf6jy3thepen/SFC_Ships.zip/file]https://drive.google.com/open?id=1X7pk2a6zQEZO-pZZVULu0CYAfPLxR53B[/color]