05-11-2020, 09:58 AM
Update!!
Sounds Ripping Method below!
Hi, I've been trying to rip Animal Crossing: New Horizons for a while now.
Following information by the user: "Username123"
in the original post of https://www.vg-resource.com/thread-36986.html ripping guide.
Many of the sounds are still un-ripped and I cannot find out how to extract .bars format, which should have every audio.
I also realized the game isn't in the sounds-resource.
AC:NH uses the .bwav format which you can play the audio with vgmstream.
.bars has been used in Breath of the Wild & Mario Kart 8 Deluxe so this shouldn't be such a big deal right?
Not really! When using BarsViewer or BoTW-bars-extractor it crashes the program.
Due to Nintendo using .bwav not .bfwav which is completely different.
people found out how to mod audio in, but they don't know how to get the original audio.
If people would like to help with ripping the audio, I'll be updating the post with methods if people could help and contributing to ripping the game!
For people who would like to try, refer to the original post of ripping guide made by "Username123"
| Quick Edit: I've seen the post made by "jackskellinghog" https://www.vg-resource.com/thread-36865.html , but no information was really given so I decided to create a post trying to get it all sorted and make it more available for people to work on it.
Hello mods, if posting the link to the bars resource isn't allowed please remove the link & attachment!
Thanks to "Username123" It is possible to rip the audio through hexedit and changing it to BWAV,
Method 1 (Hex Edit):
Required:
Any Hex Editor software(HxD)
.BARS resource(https://www.vg-resource.com/thread-36986.html)
Foobar2000 (Foobar2000)
VGMStream (Plugin)
Any Encoder (.OGG Encoder)
Step 1: Open any Hex Editor
Step 2: Open any .BARS resource you want to get the audio from, in this example I'll be using UI_Melody.bars
Step 3: Find "BWAV" text string. (Pressing Ctrl+F opens search)
Step 4: After finding BWAV, select everything from BWAV till the end or to the next BWAV if you want to separate it(if there is another) and copy everything after selecting.
Step 5: Create a new file using Ctrl+N and paste everything there.
Step 6: Save the file as .BWAV
Step 7: It should be done now, Now you need to open up Foobar and you can play the audio, follow Step 8 to convert it to a playable format for any other program.
Step 8: Convert it with OGG, It should ask you to have OGGEnc.exe you would just need to point it to that and it will convert,
and you should be able to get that audio to work for things!
So why would you need audio from the game?
You could lets say take UI_Melody, and create your own song generator with different pitches and make a animal crossing song generator translating sheets to animal crossing notes, or more..
or.. you could use certain sound effects for a sound board or maybe create memes with it.
Well, I just want to use it for memes for VRChat
Enjoy!
Sounds Ripping Method below!
Hi, I've been trying to rip Animal Crossing: New Horizons for a while now.
Following information by the user: "Username123"
in the original post of https://www.vg-resource.com/thread-36986.html ripping guide.
Many of the sounds are still un-ripped and I cannot find out how to extract .bars format, which should have every audio.
I also realized the game isn't in the sounds-resource.
AC:NH uses the .bwav format which you can play the audio with vgmstream.
.bars has been used in Breath of the Wild & Mario Kart 8 Deluxe so this shouldn't be such a big deal right?
Not really! When using BarsViewer or BoTW-bars-extractor it crashes the program.
Due to Nintendo using .bwav not .bfwav which is completely different.
people found out how to mod audio in, but they don't know how to get the original audio.
If people would like to help with ripping the audio, I'll be updating the post with methods if people could help and contributing to ripping the game!
For people who would like to try, refer to the original post of ripping guide made by "Username123"
| Quick Edit: I've seen the post made by "jackskellinghog" https://www.vg-resource.com/thread-36865.html , but no information was really given so I decided to create a post trying to get it all sorted and make it more available for people to work on it.
Hello mods, if posting the link to the bars resource isn't allowed please remove the link & attachment!
Thanks to "Username123" It is possible to rip the audio through hexedit and changing it to BWAV,
Method 1 (Hex Edit):
Required:
Any Hex Editor software(HxD)
.BARS resource(https://www.vg-resource.com/thread-36986.html)
Foobar2000 (Foobar2000)
VGMStream (Plugin)
Any Encoder (.OGG Encoder)
Step 1: Open any Hex Editor
Step 2: Open any .BARS resource you want to get the audio from, in this example I'll be using UI_Melody.bars
Step 3: Find "BWAV" text string. (Pressing Ctrl+F opens search)
Step 4: After finding BWAV, select everything from BWAV till the end or to the next BWAV if you want to separate it(if there is another) and copy everything after selecting.
Step 5: Create a new file using Ctrl+N and paste everything there.
Step 6: Save the file as .BWAV
Step 7: It should be done now, Now you need to open up Foobar and you can play the audio, follow Step 8 to convert it to a playable format for any other program.
Step 8: Convert it with OGG, It should ask you to have OGGEnc.exe you would just need to point it to that and it will convert,
and you should be able to get that audio to work for things!
So why would you need audio from the game?
You could lets say take UI_Melody, and create your own song generator with different pitches and make a animal crossing song generator translating sheets to animal crossing notes, or more..
or.. you could use certain sound effects for a sound board or maybe create memes with it.
Well, I just want to use it for memes for VRChat
Enjoy!