05-25-2020, 10:59 PM
I need help on reading the texture files from the Wii U version of Angry Birds Trilogy. They aren't the "common" middleware format or something simple like a PNG. They are WUT files (idk what it means, Wii U Texture?). Upon testing they are DXT2/3 compressed, but doing that doesn't output the proper image as seen in the game as it's extremely swizzled. I asked on Zenhax and Xentax's Discord and got nothing. Anyone here want to try to crack it for me? Thanks so much.